feat: added ascension logic 4-7, added new decision (eating fast food), indicating meter changes better, added discussions (needs more work, but meh ... fine like this)
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This commit is contained in:
Zoltan Timar
2026-04-28 00:51:42 +02:00
parent b5dd0cc686
commit efe903110b
15 changed files with 522 additions and 21 deletions

View File

@@ -4,10 +4,17 @@ Decision.register({
handle = function()
local level = Ascension.get_level()
local disc_id = "coworker_disc_0"
-- TODO: Add more discussions for levels above 3
if level >= 1 and level <= 3 then
if level >= 1 and level <= 5 then
local suffix = Context.have_done_work_today and ("_asc_" .. level) or ("_" .. level)
disc_id = "coworker_disc" .. suffix
elseif level == 6 then
if not Context.glitch_conversation_done_today and Context.glitch_conversation_count < 6 then
Context.glitch_conversation_done_today = true
Context.glitch_conversation_count = Context.glitch_conversation_count + 1
Glitch.show()
Discussion.start("coworker_disc_asc_6_" .. Context.glitch_conversation_count, "game")
return
end
end
Discussion.start(disc_id, "game")
end,