feat: added ascension logic 4-7, added new decision (eating fast food), indicating meter changes better, added discussions (needs more work, but meh ... fine like this)
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@@ -21,7 +21,7 @@ local FADE_COLORS = nil
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function Ascension.get_initial()
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_increased_this_cycle = false
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return {
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level = 0,
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level = 0, -- FYI: change this to test ascension levels without having to play through them
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}
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end
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