Compare commits
23 Commits
screen-exi
...
bugfix/suc
| Author | SHA1 | Date | |
|---|---|---|---|
| 6b4d47a438 | |||
| d916ddeeb5 | |||
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ca883a15bd | ||
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b4dcdaba58 | ||
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| 47e41f4054 | |||
| 65e0f131c0 | |||
| 6a6d5ab1fe | |||
| 6807f7ae7f | |||
| c8d8999ba3 | |||
| c8073aff02 | |||
| 0d7dcad54a | |||
| e12021a432 | |||
| 29e7361303 | |||
| 2311232290 | |||
| c0e4562971 | |||
| 2079de587a | |||
| ec19e7fe12 | |||
| 2034fbd9b0 | |||
| 10e99ad25d | |||
| 37967639f4 | |||
| e5a942dd00 | |||
| 7a162d86b9 |
@@ -18,6 +18,7 @@ globals = {
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|||||||
"Input",
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"Input",
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"Audio",
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"Audio",
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"AsciiArt",
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"AsciiArt",
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"Ascension",
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"Config",
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"Config",
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"Context",
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"Context",
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"Meter",
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"Meter",
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9
.vscode/tasks.json
vendored
9
.vscode/tasks.json
vendored
@@ -6,12 +6,17 @@
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{
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{
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"label": "Run TIC80",
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"label": "Run TIC80",
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"type": "shell",
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"type": "shell",
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"command": "tic80 --fs=. impostor.lua"
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"command": "tic80 --fs=. impostor.lua",
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"problemMatcher": [],
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"group": {
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"kind": "build",
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"isDefault": true
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}
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},
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},
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{
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{
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"label": "Build & Run TIC80",
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"label": "Build & Run TIC80",
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"type": "shell",
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"type": "shell",
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"command": "make build && tic80 --fs=. impostor.lua",
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"command": "make clean && make build && tic80 --fs=. impostor.lua",
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"problemMatcher": []
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"problemMatcher": []
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},
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},
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{
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{
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|||||||
Binary file not shown.
Binary file not shown.
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 8.2 KiB |
18
impostor.inc
18
impostor.inc
@@ -1,6 +1,7 @@
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meta/meta.header.lua
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meta/meta.header.lua
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init/init.module.lua
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init/init.module.lua
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init/init.config.lua
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init/init.config.lua
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init/init.ascension.lua
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init/init.context.lua
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init/init.context.lua
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system/system.util.lua
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system/system.util.lua
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system/system.print.lua
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system/system.print.lua
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@@ -19,6 +20,22 @@ audio/audio.manager.lua
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audio/audio.songs.lua
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audio/audio.songs.lua
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sprite/sprite.manager.lua
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sprite/sprite.manager.lua
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sprite/sprite.norman.lua
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sprite/sprite.norman.lua
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sprite/sprite.sumphore.lua
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sprite/sprite.pizza_vendor.lua
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sprite/sprite.dev_boy.lua
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sprite/sprite.dev_buddy.lua
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sprite/sprite.dev_extrovert.lua
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sprite/sprite.dev_girl.lua
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sprite/sprite.dev_guard.lua
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sprite/sprite.dev_guru.lua
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sprite/sprite.dev_hr_girl.lua
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sprite/sprite.dev_introvert.lua
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sprite/sprite.dev_operator.lua
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sprite/sprite.dev_project_manager.lua
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sprite/sprite.matrix_architect.lua
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sprite/sprite.matrix_neo.lua
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sprite/sprite.matrix_oraculum.lua
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sprite/sprite.matrix_trinity.lua
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situation/situation.manager.lua
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situation/situation.manager.lua
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situation/situation.drink_coffee.lua
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situation/situation.drink_coffee.lua
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decision/decision.manager.lua
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decision/decision.manager.lua
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@@ -44,6 +61,7 @@ screen/screen.walking_to_office.lua
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screen/screen.office.lua
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screen/screen.office.lua
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screen/screen.walking_to_home.lua
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screen/screen.walking_to_home.lua
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screen/screen.work.lua
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screen/screen.work.lua
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screen/screen.mysterious_man.lua
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window/window.manager.lua
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window/window.manager.lua
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window/window.register.lua
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window/window.register.lua
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window/window.end.lua
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window/window.end.lua
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@@ -1,6 +1,9 @@
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Decision.register({
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Decision.register({
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id = "go_to_end",
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id = "go_to_end",
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label = "Break the cycle",
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label = "Break the cycle",
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condition = function()
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return Ascension.is_complete()
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end,
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handle = function()
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handle = function()
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Window.set_current("end")
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Window.set_current("end")
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end,
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end,
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@@ -9,7 +9,8 @@ Decision.register({
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focus_center_y = (Config.screen.height / 2) - 18,
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focus_center_y = (Config.screen.height / 2) - 18,
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focus_initial_radius = 0,
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focus_initial_radius = 0,
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on_win = function()
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on_win = function()
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MysteriousManWindow.start()
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local ascended = Ascension.consume_increase()
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MysteriousManWindow.start({ skip_text = not ascended })
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end,
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end,
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})
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})
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end,
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end,
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@@ -1,18 +1,18 @@
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Decision.register({
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Decision.register({
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id = "start_discussion",
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id = "start_discussion",
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label = function()
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label = function()
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if Context.day_count >= 3 then
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if Context.have_met_sumphore then
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return "Talk to Sumphore"
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return "Talk to Sumphore"
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end
|
end
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return "Talk to the homeless guy"
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return "Talk to the homeless guy"
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end,
|
end,
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handle = function()
|
handle = function()
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if Context.day_count < 3 then
|
if not Context.have_met_sumphore then
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Discussion.start("homeless_guy", "game")
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Discussion.start("homeless_guy", "game")
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end
|
elseif Ascension.get_level() == 0 then
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if Context.day_count >= 3 then
|
Discussion.start("homeless_guy", "game", 4)
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|
else
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Discussion.start("sumphore_day_3", "game")
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Discussion.start("sumphore_day_3", "game")
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return
|
|
||||||
end
|
end
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end,
|
end,
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})
|
})
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@@ -46,7 +46,9 @@ Discussion.register({
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{
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{
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question = "My name is Sumphore, nice to meet you.",
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question = "My name is Sumphore, nice to meet you.",
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answers = {
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answers = {
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{ label = "Nice to meet you, Sumphore.", next_step = 5 },
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{ label = "Nice to meet you, Sumphore.", next_step = 5, on_select = function()
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Context.have_met_sumphore = true
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end },
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},
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},
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},
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},
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{
|
{
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169
inc/init/init.ascension.lua
Normal file
169
inc/init/init.ascension.lua
Normal file
@@ -0,0 +1,169 @@
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|
--- @section Ascension
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local ASCENSION_MAX_LEVEL = 9
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local ASCENSION_WORD = "ASCENSION"
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local _increased_this_cycle = false
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local _flash_active = false
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local _flash_timer = 0
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local _flash_total = 0
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local FLASH_DURATION = 120
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local _fade_active = false
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local _fade_timer = 0
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local FADE_DURATION = 120
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local FADE_COLORS = nil
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--- Gets initial ascension state.
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--- @within Ascension
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--- @return result table Initial ascension state. </br>
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--- Fields: </br>
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--- * level (number) Current ascension level (0-9).
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function Ascension.get_initial()
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_increased_this_cycle = false
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return {
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level = 0,
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}
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end
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--- Gets the current ascension level.
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--- @within Ascension
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--- @return number The current ascension level (0-9).
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|
function Ascension.get_level()
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|
if not Context or not Context.ascension then return 0 end
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|
return Context.ascension.level
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|
end
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|
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--- Gets the maximum ascension level.
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--- @within Ascension
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--- @return number The maximum ascension level.
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function Ascension.get_max_level()
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return ASCENSION_MAX_LEVEL
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|
end
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|
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--- Increases the ascension level by 1, clamped to the max.
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--- @within Ascension
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|
function Ascension.increase()
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|
if not Context or not Context.ascension then return end
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|
Context.ascension.level = math.min(ASCENSION_MAX_LEVEL, Context.ascension.level + 1)
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_increased_this_cycle = true
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|
end
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|
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|
--- Returns true if ascension was incremented since the last consume call.
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|
--- @within Ascension
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|
--- @return boolean Whether ascension increased this cycle.
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|
function Ascension.did_increase()
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|
return _increased_this_cycle
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|
end
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|
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|
--- Consumes the increase flag, returning its value and resetting it.
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|
--- @within Ascension
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|
--- @return boolean Whether ascension had increased this cycle.
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|
function Ascension.consume_increase()
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|
local result = _increased_this_cycle
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|
_increased_this_cycle = false
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|
return result
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|
end
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|
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|
--- Returns true when the ascension meter is fully complete (level 10).
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|
--- @within Ascension
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|
--- @return boolean Whether the cycle can be broken.
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|
function Ascension.is_complete()
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|
return Ascension.get_level() >= ASCENSION_MAX_LEVEL
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|
end
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|
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|
--- Draws the ascension meter as individual letters of "ASCENSION".
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|
--- Each letter lights up per level. Drawn beneath existing meter bars.
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|
--- @within Ascension
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|
--- @param x number Left x position.
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|
--- @param y number Top y position.
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|
--- @param options table Optional overrides: lit_color, dim_color, spacing.
|
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|
function Ascension.draw(x, y, options)
|
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|
if not Context or not Context.ascension then return end
|
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|
options = options or {}
|
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|
local level = Context.ascension.level
|
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|
if level < 1 then return end
|
||||||
|
local lit_color = options.lit_color or Config.colors.white
|
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|
local spacing = options.spacing or 5
|
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|
|
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|
for i = 1, level do
|
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|
local ch = ASCENSION_WORD:sub(i, i)
|
||||||
|
local color
|
||||||
|
if i == level and _fade_active then
|
||||||
|
color = Ascension.get_fade_color()
|
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|
else
|
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|
color = lit_color
|
||||||
|
end
|
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|
print(ch, x + (i - 1) * spacing, y, color, false, 1, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Returns the current fade-in color based on progress through the palette.
|
||||||
|
--- @within Ascension
|
||||||
|
--- @return number The palette color index for the current fade step.
|
||||||
|
function Ascension.get_fade_color()
|
||||||
|
if not FADE_COLORS then
|
||||||
|
FADE_COLORS = {
|
||||||
|
Config.colors.black,
|
||||||
|
Config.colors.dark_grey,
|
||||||
|
Config.colors.light_grey,
|
||||||
|
Config.colors.white,
|
||||||
|
}
|
||||||
|
end
|
||||||
|
if not _fade_active then return Config.colors.white end
|
||||||
|
local progress = math.min(_fade_timer / FADE_DURATION, 1)
|
||||||
|
local idx = math.floor(progress * (#FADE_COLORS - 1)) + 1
|
||||||
|
return FADE_COLORS[idx]
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Starts the fade-in effect for the most recently gained letter.
|
||||||
|
--- @within Ascension
|
||||||
|
function Ascension.start_fade()
|
||||||
|
_fade_active = true
|
||||||
|
_fade_timer = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Starts the ascension flash effect.
|
||||||
|
--- @within Ascension
|
||||||
|
function Ascension.start_flash()
|
||||||
|
_flash_active = true
|
||||||
|
_flash_timer = 0
|
||||||
|
_flash_total = FLASH_DURATION
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Updates and draws the ascension flash overlay.
|
||||||
|
--- Call once per frame from the main loop.
|
||||||
|
--- @within Ascension
|
||||||
|
function Ascension.draw_flash()
|
||||||
|
if not _flash_active then return end
|
||||||
|
_flash_timer = _flash_timer + 1
|
||||||
|
|
||||||
|
local sw = Config.screen.width
|
||||||
|
local sh = Config.screen.height
|
||||||
|
|
||||||
|
local progress = _flash_timer / FLASH_DURATION
|
||||||
|
local pulse = math.abs(math.sin(progress * math.pi * 6))
|
||||||
|
local flash_color = (pulse > 0.5) and Config.colors.white or Config.colors.light_grey
|
||||||
|
rect(0, 0, sw, sh, flash_color)
|
||||||
|
|
||||||
|
if _flash_timer >= _flash_total then
|
||||||
|
_flash_active = false
|
||||||
|
Ascension.start_fade()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Updates the fade-in timer. Call once per frame from the main loop.
|
||||||
|
--- @within Ascension
|
||||||
|
function Ascension.update_fade()
|
||||||
|
if not _fade_active then return end
|
||||||
|
_fade_timer = _fade_timer + 1
|
||||||
|
if _fade_timer >= FADE_DURATION then
|
||||||
|
_fade_active = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Returns whether a flash effect is currently active.
|
||||||
|
--- @within Ascension
|
||||||
|
--- @return boolean Whether the flash is playing.
|
||||||
|
function Ascension.is_flashing()
|
||||||
|
return _flash_active
|
||||||
|
end
|
||||||
@@ -17,8 +17,10 @@ Context = {}
|
|||||||
--- * minigame_button_mash (table) Button mash minigame state (see Minigame.get_default_button_mash).<br/>
|
--- * minigame_button_mash (table) Button mash minigame state (see Minigame.get_default_button_mash).<br/>
|
||||||
--- * minigame_rhythm (table) Rhythm minigame state (see Minigame.get_default_rhythm).<br/>
|
--- * minigame_rhythm (table) Rhythm minigame state (see Minigame.get_default_rhythm).<br/>
|
||||||
--- * meters (table) Meter values (see Meter.get_initial).<br/>
|
--- * meters (table) Meter values (see Meter.get_initial).<br/>
|
||||||
|
--- * ascension (table) Ascension meter state (see Ascension.get_initial).<br/>
|
||||||
--- * triggers (table) Active trigger runtime state, keyed by trigger ID.<br/>
|
--- * triggers (table) Active trigger runtime state, keyed by trigger ID.<br/>
|
||||||
--- * stat_screen_active (boolean) Whether the stat screen overlay is currently shown.<br/>
|
--- * stat_screen_active (boolean) Whether the stat screen overlay is currently shown.<br/>
|
||||||
|
--- * have_met_sumphore (boolean) Whether the player has talked to the homeless guy.<br/>
|
||||||
--- * game (table) Current game progress state. Contains: `current_screen` (string) active screen ID, `current_situation` (string|nil) active situation ID.<br/>
|
--- * game (table) Current game progress state. Contains: `current_screen` (string) active screen ID, `current_situation` (string|nil) active situation ID.<br/>
|
||||||
function Context.initial_data()
|
function Context.initial_data()
|
||||||
return {
|
return {
|
||||||
@@ -33,9 +35,11 @@ function Context.initial_data()
|
|||||||
minigame_button_mash = {},
|
minigame_button_mash = {},
|
||||||
minigame_rhythm = {},
|
minigame_rhythm = {},
|
||||||
meters = Meter.get_initial(),
|
meters = Meter.get_initial(),
|
||||||
|
ascension = Ascension.get_initial(),
|
||||||
timer = Timer.get_initial(),
|
timer = Timer.get_initial(),
|
||||||
triggers = {},
|
triggers = {},
|
||||||
home_norman_visible = false,
|
home_norman_visible = false,
|
||||||
|
have_met_sumphore = false,
|
||||||
game = {
|
game = {
|
||||||
current_screen = "home",
|
current_screen = "home",
|
||||||
current_situation = nil,
|
current_situation = nil,
|
||||||
|
|||||||
@@ -17,3 +17,4 @@ Timer = {}
|
|||||||
Trigger = {}
|
Trigger = {}
|
||||||
Discussion = {}
|
Discussion = {}
|
||||||
AsciiArt = {}
|
AsciiArt = {}
|
||||||
|
Ascension = {}
|
||||||
|
|||||||
@@ -23,3 +23,9 @@ Day.register_handler(function()
|
|||||||
m.wpm = math.max(0, m.wpm - METER_DECAY_PER_DAY)
|
m.wpm = math.max(0, m.wpm - METER_DECAY_PER_DAY)
|
||||||
m.bm = math.max(0, m.bm - METER_DECAY_PER_DAY)
|
m.bm = math.max(0, m.bm - METER_DECAY_PER_DAY)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
Day.register_handler(function()
|
||||||
|
if Context.day_count == 3 then
|
||||||
|
Ascension.increase()
|
||||||
|
end
|
||||||
|
end)
|
||||||
@@ -37,15 +37,18 @@ end
|
|||||||
--- @within Discussion
|
--- @within Discussion
|
||||||
--- @param id string The discussion ID to start.
|
--- @param id string The discussion ID to start.
|
||||||
--- @param return_window string The window ID to return to after the discussion.
|
--- @param return_window string The window ID to return to after the discussion.
|
||||||
function Discussion.start(id, return_window)
|
--- @param[opt] start_step number The step index to start from (defaults to 1).
|
||||||
|
function Discussion.start(id, return_window, start_step)
|
||||||
local discussion = _discussions[id]
|
local discussion = _discussions[id]
|
||||||
if not discussion then
|
if not discussion then
|
||||||
trace("Error: Discussion not found: " .. tostring(id))
|
trace("Error: Discussion not found: " .. tostring(id))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local step = start_step or 1
|
||||||
|
if not discussion.steps[step] then step = 1 end
|
||||||
Context.discussion.active = true
|
Context.discussion.active = true
|
||||||
Context.discussion.id = id
|
Context.discussion.id = id
|
||||||
Context.discussion.step = 1
|
Context.discussion.step = step
|
||||||
Context.discussion.selected_answer = 1
|
Context.discussion.selected_answer = 1
|
||||||
Context.discussion.scroll_y = 0
|
Context.discussion.scroll_y = 0
|
||||||
Context.discussion.scroll_timer = 0
|
Context.discussion.scroll_timer = 0
|
||||||
|
|||||||
@@ -152,4 +152,7 @@ function Meter.draw()
|
|||||||
end
|
end
|
||||||
print(meter.label, label_x, label_y, meter.color, false, 1, true)
|
print(meter.label, label_x, label_y, meter.color, false, 1, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local ascension_y = start_y + 3 * line_h + 1
|
||||||
|
Ascension.draw(bar_x, ascension_y, { spacing = 5 })
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
--- @within Minigame
|
--- @within Minigame
|
||||||
function Minigame.draw_win_overlay()
|
function Minigame.draw_win_overlay()
|
||||||
local text = "SUCCESS"
|
local text = "SUCCESS"
|
||||||
local tw = #text * 4
|
local tw = #text * 6
|
||||||
local th = 6
|
local th = 6
|
||||||
local padding = 4
|
local padding = 4
|
||||||
local box_w = tw + padding * 2
|
local box_w = tw + padding * 2
|
||||||
|
|||||||
@@ -30,7 +30,6 @@ function Timer.update()
|
|||||||
if not in_minigame then
|
if not in_minigame then
|
||||||
t.progress = t.progress + (1 / timer_duration)
|
t.progress = t.progress + (1 / timer_duration)
|
||||||
if t.progress >= 1 then
|
if t.progress >= 1 then
|
||||||
Day.increase()
|
|
||||||
t.progress = t.progress - 1
|
t.progress = t.progress - 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -255,24 +255,126 @@
|
|||||||
-- 003:0000000000000000441600004242600044241000ff426000fff4100033f26000
|
-- 003:0000000000000000441600004242600044241000ff426000fff4100033f26000
|
||||||
-- 004:00000333000035550003655500365555003555ff00356fff00365f3f00355fff
|
-- 004:00000333000035550003655500365555003555ff00356fff00365f3f00355fff
|
||||||
-- 005:33000000553000005563000055563000ff553000fff53000f3f63000fff53000
|
-- 005:33000000553000005563000055563000ff553000fff53000f3f63000fff53000
|
||||||
|
-- 008:0000005a00005a55000055a50000a55a00005a5700005533000575f30000757f
|
||||||
|
-- 009:55a50000a55a50005a55a00057555500fff7a5003f335a00fff3f500fffffa00
|
||||||
-- 016:0000000000000000000000000000003000000353000035350003535100353535
|
-- 016:0000000000000000000000000000003000000353000035350003535100353535
|
||||||
-- 017:0000000000000000000000003000000053300000151300005151300015151300
|
-- 017:0000000000000000000000003000000053300000151300005151300015151300
|
||||||
-- 018:004f99ff000fffff0000ff3300000fff00003666000355550035652503163555
|
-- 018:004f99ff000fffff0000ff3300000fff00003666000355550035652503163555
|
||||||
-- 019:99f41000fff26000ff600000f600000063300000555330005555530055535530
|
-- 019:99f41000fff26000ff600000f600000063300000555330005555530055535530
|
||||||
-- 020:00356f6f003655f60365511f3653122f3531222f363221220532232203322322
|
-- 020:00356f6f003655f60365511f3653122f3531222f363221220532232203322322
|
||||||
-- 021:f6f530006f563000f1156300f2215300f2226300221233002232130022121300
|
-- 021:f6f530006f563000f1156300f2215300f2226300221233002232130022121300
|
||||||
|
-- 022:000000000000005100000155000055150000157f0000551300057f3f00017fff
|
||||||
|
-- 023:00000000555000005155000015515000ff7f5100ff31f200fff3ff0033fff200
|
||||||
|
-- 024:0000057f00000005000000050000559900055911005599110055119900551199
|
||||||
|
-- 025:f3ff5000fff500005f5000004415100077995100449915007711955044119550
|
||||||
|
-- 026:00000000000001330001331300031333001333330031f7f7001133390031999f
|
||||||
|
-- 027:0000000013310000131330003333130033333100f7f113003337310099975300
|
||||||
|
-- 028:000000000000000000000a77000057770005777700577777005775a50077a7ff
|
||||||
|
-- 029:0000000000000000777a0000777750007777750077777750a5a57750fff7a770
|
||||||
|
-- 030:000000000000051500001151000555550001517f000557ff0001ff3f0007ff1f
|
||||||
|
-- 031:00000000150000005110000055500000f7110000ff750000f3f10000f1f50000
|
||||||
-- 032:0033535100353533003351ff00351f3f0003ff3f0003ffff00003ff3000323ff
|
-- 032:0033535100353533003351ff00351f3f0003ff3f0003ffff00003ff3000323ff
|
||||||
-- 033:5555530033555300ff155300f3f15300f3ff3000ffff30003ff30000ff323000
|
-- 033:5555530033555300ff155300f3f15300f3ff3000ffff30003ff30000ff323000
|
||||||
-- 034:036135250316355503613525031633110333331103f333330333333300033333
|
-- 034:036135250316355503613525031633110333331103f333330333333300033333
|
||||||
-- 035:55565530555355305556553013335530133333303333ff303333333033330000
|
-- 035:55565530555355305556553013335530133333303333ff303333333033330000
|
||||||
-- 036:00322322003223330033331a003ff31a003ff3a1003333a100003a1a00003a1a
|
-- 036:00322322003223330033331a003ff31a003ff3a1003333a100003a1a00003a1a
|
||||||
-- 037:223213003332130011133300111f300011133000111300001113000011130000
|
-- 037:223213003332130011133300111f300011133000111300001113000011130000
|
||||||
|
-- 038:000007ff0001117f0016171f0155175501561755155117555f7157555ff15755
|
||||||
|
-- 039:fffff700333f2000ffff7100555571105555716155557111555575ff555575ff
|
||||||
|
-- 040:005599110055991100ff533300fff511007fff110007f5110000311300003113
|
||||||
|
-- 041:479915504499155047333f7014113ff011113f70111130003311300003113000
|
||||||
|
-- 042:0035777f0001776600005777000000550088885508bbb84508bbb8448bb8b844
|
||||||
|
-- 043:77775300677500007750000055880000558b8000548bb800228bbb80428b8b80
|
||||||
|
-- 044:005a7f3f0057ff3f07f7ffff07757fdf077a57fd0575357f005a66a70006aa6f
|
||||||
|
-- 045:ff3f7a50ff3ff750fffff777ffdf7577ddf75a77ff75157577a66a50ff6aa600
|
||||||
|
-- 046:0005ffff00005ff3000005ff0017775500242777002121710024277100212171
|
||||||
|
-- 047:fff500003f500000f50000005771000077720000171200001772000017120000
|
||||||
-- 048:00323123003231430032314300313339000f3333000033300000333000033330
|
-- 048:00323123003231430032314300313339000f3333000033300000333000033330
|
||||||
-- 049:324303003443030034430300933313003333f000033300000333000003333000
|
-- 049:324303003443030034430300933313003333f000033300000333000003333000
|
||||||
-- 050:0003333000033330000333300003333000053530003311300031113000333330
|
-- 050:0003333000033330000333300003333000053530003311300031113000333330
|
||||||
-- 051:3333000033330000333300003333000035350000311330003111300033333000
|
-- 051:3333000033330000333300003333000035350000311330003111300033333000
|
||||||
-- 052:000031a1000031a100003a1a00003a1a00003333000003f3000003f300000330
|
-- 052:000031a1000031a100003a1a00003a1a00003333000003f3000003f300000330
|
||||||
-- 053:111300001113000011130000111300003333000003f3000003f3000003300000
|
-- 053:111300001113000011130000111300003333000003f3000003f3000003300000
|
||||||
|
-- 054:5ff7646607f59999000991330003993000099130000133300001221000011100
|
||||||
|
-- 055:666646ff999993f7339913000039930000991300001333000012210000111000
|
||||||
|
-- 056:0000311300003113000031130000311300003113000033330000165100001111
|
||||||
|
-- 057:0311300003113000031130000311300003113000033330000165100001111000
|
||||||
|
-- 058:8888b8445f78b8445f58884405031330000331300003133000053550000577f0
|
||||||
|
-- 059:218b8880428b87f5218885f5031330500331300003133000053550000577f000
|
||||||
|
-- 060:0056aa66001f6aaa001fa666007f6aaa00006aaa0000a666000007d7000001d1
|
||||||
|
-- 061:666aa650aaaa6f106666af10aaaa6f70aaaa60006666a000007d7000001d1000
|
||||||
|
-- 062:0024277700ff611100fff333005f533300003333000033300000333000001110
|
||||||
|
-- 063:77720000116f0000335ff000333f000033300000333000003330000001110000
|
||||||
|
-- 064:00000000000000000000011100003311000111170003317f000117ff00553333
|
||||||
|
-- 065:0000000000000000110000001110000077110000ff710000ff77000013330000
|
||||||
|
-- 066:00000000000000330000033300003333000033f7000035ff000535ff0007f333
|
||||||
|
-- 067:0000000030000000333300003333000037f30000ffff0000ffff0000f333f000
|
||||||
|
-- 068:000000000000000000000000000000000000000000000122000012440001447f
|
||||||
|
-- 069:00000000000000000000000000000000000000002210000044210000f7441000
|
||||||
|
-- 070:000000000000000000000333000038880003888800388881038388310338835f
|
||||||
|
-- 071:00000000000000003330000088880000883380003355380016665300f7ff7300
|
||||||
|
-- 072:0000000000000000000000550000055500005577000057ff00007f55000fff33
|
||||||
|
-- 073:0000000000000000555550005555550077777550ffffff507f755f703f333fff
|
||||||
|
-- 074:0000000000000011000001130000113100011313000131310013137c003131ff
|
||||||
|
-- 075:000000001110000013110000313110001313100031313100ffff7100fffff100
|
||||||
|
-- 076:0000000000000055000005550000055500005577000057ff0007ff55000fff99
|
||||||
|
-- 077:0000000055550000555550005555500075775500fffff5005f555f703f993ff0
|
||||||
|
-- 078:0000000000000000000000000000000000001111000014440000144400001555
|
||||||
|
-- 079:0000000000000000000000000000000011100000441000004410000055100000
|
||||||
|
-- 080:0077533f000ff77f0005fff500005ff70000015f0005f315005ff3ff00ff3333
|
||||||
|
-- 081:f33f0000f77f00005ff000007f500000f500000053f00000f3f50000333f0000
|
||||||
|
-- 082:000fff330005ffff000057f50000007f000333350031313f0031313303113133
|
||||||
|
-- 083:ff33f000ffff100055f10000ff70000055330000ff3130003331300033311300
|
||||||
|
-- 084:000447ff000fffff0007f33f000ff11f000f7fff0000ff750000042400001142
|
||||||
|
-- 085:ff744000ffff1000f33f7000f11f5000fff7f00057ff00004240000044110000
|
||||||
|
-- 086:038383390338833b038383130338337f0383835f003838350003838300003333
|
||||||
|
-- 087:99539900bb33bb0099513900fffff530ff66f1007fff53001555310033333000
|
||||||
|
-- 088:000f7ff300005fff000007ff0000007f0000021f000024410002444400124244
|
||||||
|
-- 089:fff3ff7ff1ffff50fffff700111f7000ffff1000111142004244442042442410
|
||||||
|
-- 090:005f5733005f1f2300015fff0000077f00011117001244210144414201421444
|
||||||
|
-- 091:ff33f500ff23f500fffff00011ff500077710000112410004442410042441410
|
||||||
|
-- 092:00005fff000005ff0000001f0000000100000114000018140000181400018114
|
||||||
|
-- 093:fffff500111f5000fff500001110000042411000424180004241810042411100
|
||||||
|
-- 094:00001fff00001f3f0000cf3f0000cfff00000cf3000023cc000131ff001f1f11
|
||||||
|
-- 095:ff1000003f1000003ff00000fff00000fc000000c3200000f13100001f1f1000
|
||||||
|
-- 096:00ff33330033133305f333330ff31333033333330f5313330ff1311107f13333
|
||||||
|
-- 097:333f0000333f5000333f5000333ff000333330003335f500111ff5003337f000
|
||||||
|
-- 098:03113133031131330333313303113131033331320555313107ff313307ff3131
|
||||||
|
-- 099:333113003331130033333300213113004233330021317f0033317f5001317500
|
||||||
|
-- 100:0002441400244441024444240242442414424424144144241441442414414424
|
||||||
|
-- 101:4144210014444200424444204244422042444241424441414244414142444141
|
||||||
|
-- 102:000333330033a3530032a353003a332303a23333032a333303a23333032a3333
|
||||||
|
-- 103:3333300055353300553533002232323033333130333332303333313333333233
|
||||||
|
-- 104:001441440014424400144144001441240017f311001ff133001fff330007f333
|
||||||
|
-- 105:4244142042442410424414204244122012113f7031333ff033333ff030333f00
|
||||||
|
-- 106:01421444014414440142144431421444011111110fff1a5a0ff755a505755a51
|
||||||
|
-- 107:44441410424414104444141042441410111111105a5a55f5a5a5a5f5111a5170
|
||||||
|
-- 108:0001181400018114000118140001811300011333005fff33000f773300055333
|
||||||
|
-- 109:424181104241181042418110222318101113310033335ff03333f77033335500
|
||||||
|
-- 112:0553333300033330000333000033330000333300003333000011110000121200
|
||||||
|
-- 113:3330000033300000333000003330000033300000333000001111000012120000
|
||||||
|
-- 114:05f5313103003131033311310311113103111131003111300003333000012120
|
||||||
|
-- 115:0131130001311300013113000131130001311300003113000033330000121200
|
||||||
|
-- 116:0fff242407f72211005544200002442000024420000244200002222000024440
|
||||||
|
-- 117:424441f1112227f1024425500244200002442000024420000222200002444000
|
||||||
|
-- 118:0333333307ff333307f733330070333000003330000033300000111000001110
|
||||||
|
-- 119:33333575333331f1333335750033300000333000003330000011100000111100
|
||||||
|
-- 120:0000033300000333000003330000033300000333000003330000033300000111
|
||||||
|
-- 121:0033300000333000003330000033300000333000003330000033300010111100
|
||||||
|
-- 122:005015a100001a51000015a100001a51000015a1000022510000924900009999
|
||||||
|
-- 123:0315a150001a51000015a100001a51000015a100002251000092490000999900
|
||||||
|
-- 124:0000033300000333000003330000033300000333000003330000033300000111
|
||||||
|
-- 125:0333000003330000033300000333000003330000033300000333000000111000
|
||||||
|
-- 129:0000000000000000000000000000000000000000011515101151515151515151
|
||||||
|
-- 144:0000000500000015000000150000057f000005ff0000017f0000331700073331
|
||||||
|
-- 145:1ffffff7ff0fff0fff1fff1fffffffffff7555fffffffffffff111ff57fffff7
|
||||||
|
-- 146:1000000071000000f5000000ff000000ff500000ff5000007513100051333700
|
||||||
|
-- 160:0077333303331333333313333331333333313333355133335ff513335ff71111
|
||||||
|
-- 161:1111111133333333333337333333373333333733333337333333373311117711
|
||||||
|
-- 162:133337003733133077731330333331333333313333333155333337ff1111175f
|
||||||
|
-- 176:0775333300031333000333130000333300001333000033330000033300000111
|
||||||
|
-- 177:3335773333333533333333331313131333333333300000033000000310000001
|
||||||
|
-- 178:3333357533331000331300001333000033310000333300003331000011110000
|
||||||
-- </SPRITES>
|
-- </SPRITES>
|
||||||
-- <MAP>
|
-- <MAP>
|
||||||
-- 000:ffffffffff0010201020102010201020102010201020102000ffffffffff40404040404087f3f3f3f397a7b7c7d7a7e7f70818a7b7c7d7a7b7c7d7a70b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b0b000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
-- 000:ffffffffff0010201020102010201020102010201020102000ffffffffff40404040404087f3f3f3f397a7b7c7d7a7e7f70818a7b7c7d7a7b7c7d7a70b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b1b2b0b000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||||
@@ -295,13 +397,13 @@
|
|||||||
-- </MAP>
|
-- </MAP>
|
||||||
-- <SFX>
|
-- <SFX>
|
||||||
-- 000:060006400600064006000640060006400600060006000600060006000600060006000600060006000600060006000600060006000600060006000600300000000900
|
-- 000:060006400600064006000640060006400600060006000600060006000600060006000600060006000600060006000600060006000600060006000600300000000900
|
||||||
-- 016:05000500050005400540054005700570057005400540054005700570057005c005c005c005c005c005c005c005c005c005c005c005c005c005c005c0470000000000
|
-- 016:00000000000000400040004000700070007000400040004000700070007000c000c000c000c000c000c000c000c000c000c000c000c000c000c000c0470000000000
|
||||||
-- 017:040004000400040004000400046004600460046004600460146024c034c054c064c084c0a4c0b4c0c4c0c4c0d4c0d4c0e4c0f4c0f4c0f4c0f4c0f4c0400000000000
|
-- 017:000000000000000000000000006000600060006000600060106020c030c050c060c080c0a0c0b0c0c0c0c0c0d0c0d0c0e0c0f0c0f0c0f0c0f0c0f0c0400000000000
|
||||||
-- 018:04c004c004c004c004c004c0046004600460046004600460240034005400640084009400a400b400c400d400d400e400e400e400f400f400f400f400300000000000
|
-- 018:00c000c000c000c000c000c0006000600060006000600060200030005000600080009000a000b000c000d000d000e000e000e000f000f000f000f000500000000000
|
||||||
-- 019:0400040004000400040004d014d014d024d034d054d074d094d0b4d0c4d0e4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0f4d0400000000000
|
-- 019:0000000000000000000000d010d010d020d030d050d070d090d0b0d0c0d0e0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0f0d0500000000000
|
||||||
-- 020:090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900500000000000
|
-- 020:090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900090009000900500000000000
|
||||||
-- 021:01000100010001000100f10001100110011001100110f11001200120012001200120f1201130113011302130213021302130313041308130a130d130380000000000
|
-- 021:01000100010001000100f10001100110011001100110f11001200120012001200120f1201130113011302130213021302130313041308130a130d130580000000000
|
||||||
-- 032:010001100100011001000110010001100100010001000100010001000100010001000100010001000100010001000100010001000100010001000100301000000800
|
-- 032:010001100100011001000110010001100100010001000100010001000100010001000100010001000100010001000100010001000100010001000100400000000800
|
||||||
-- 033:000000010002000300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000d40000000004
|
-- 033:000000010002000300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000d40000000004
|
||||||
-- 044:0600f6000620f6000600f6000610f600f600f6000600f600f600f600f6000600060006000600060006000600060006000600060006000600060006004600000f0f00
|
-- 044:0600f6000620f6000600f6000610f600f600f6000600f600f600f600f6000600060006000600060006000600060006000600060006000600060006004600000f0f00
|
||||||
-- 045:0000f0000020f0000000f0000010f000f000f0000000f000f000f000f0000000000000000000000000000000000000000000000000000000000000004600000f0f00
|
-- 045:0000f0000020f0000000f0000010f000f000f0000000f000f000f000f0000000000000000000000000000000000000000000000000000000000000004600000f0f00
|
||||||
@@ -331,10 +433,10 @@
|
|||||||
-- 000:4008b50000000000000000001008c10000004008b50000001008c1000000000000000000e008b30000004008b50000001008c10000000008c10000000008c10000000000000000000000000000000000000000000000000000000000000000004008b50000000000000000001008c10000004008b50000001008c10000000008c1000000e008b30000004008b50000001008c10000000008c10000000008c10000000008c10000000008c10000000008c1000000000000000000000000000000
|
-- 000:4008b50000000000000000001008c10000004008b50000001008c1000000000000000000e008b30000004008b50000001008c10000000008c10000000008c10000000000000000000000000000000000000000000000000000000000000000004008b50000000000000000001008c10000004008b50000001008c10000000008c1000000e008b30000004008b50000001008c10000000008c10000000008c10000000008c10000000008c10000000008c1000000000000000000000000000000
|
||||||
-- 001:4008b50000000000000000001008c10000004008b50000001008c1000000000000000000e008b30000004008b50000001008c10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000007008b50000007008b50000001008c10000007008b50000001008c10000000008c10000007008b50000009008b50000001008c10000009008b50000001008c10000009008b50000009008b50000001008c10000009008b50000001008c1000000
|
-- 001:4008b50000000000000000001008c10000004008b50000001008c1000000000000000000e008b30000004008b50000001008c10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000007008b50000007008b50000001008c10000007008b50000001008c10000000008c10000007008b50000009008b50000001008c10000009008b50000001008c10000009008b50000009008b50000001008c10000009008b50000001008c1000000
|
||||||
-- 003:4008d30000000000000000000000000000000000000000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000004008d30000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000000000000000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000004008d30000004008d9000000000000000000000000000000000000000000
|
-- 003:4008d30000000000000000000000000000000000000000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000004008d30000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000000000000000004008d90000000000000000000000000000000000000000004008d30000000000000000000000000000004008d30000004008d9000000000000000000000000000000000000000000
|
||||||
-- 004:40088d000000e0088b000000b0088b000881e0088b00000040088d000000e0088b000881b0088b000000e0088b00000040088d000000e0088b000000b0088b000000e0088b00000040088d000000e0088b000000b0088b000000e0088b00000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e00889000000
|
-- 004:49998d000000e0088b000000b0088b000881e0088b00000040088d000000e0088b000881b0088b000000e0088b00000040088d000000e0088b000000b0088b000000e0088b00000040088d000000e0088b000000b0088b000000e0088b00000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e0088900000040088b000000e00889000000b00889000000e00889000000
|
||||||
-- 005:400881000000000881000000000881000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000
|
-- 005:400881000000000881000000000881000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000400881000000000000000000000000000000000000000000400883000000000000000000000000000000000000000000
|
||||||
-- </PATTERNS>
|
-- </PATTERNS>
|
||||||
-- <TRACKS>
|
-- <TRACKS>
|
||||||
-- 000:100001200001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
-- 000:1000012000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000ff
|
||||||
-- 001:581000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
-- 001:581000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||||
-- </TRACKS>
|
-- </TRACKS>
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ Screen.register({
|
|||||||
"go_to_toilet",
|
"go_to_toilet",
|
||||||
"go_to_walking_to_office",
|
"go_to_walking_to_office",
|
||||||
"go_to_sleep",
|
"go_to_sleep",
|
||||||
|
"go_to_end",
|
||||||
},
|
},
|
||||||
background = "bedroom",
|
background = "bedroom",
|
||||||
draw = function()
|
draw = function()
|
||||||
|
|||||||
20
inc/screen/screen.mysterious_man.lua
Normal file
20
inc/screen/screen.mysterious_man.lua
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
--- Draws the mysterious screen with the mysterious man and the glowing TV.
|
||||||
|
function Screen.draw_the_mysterious_screen()
|
||||||
|
local img_values = {0,1,0,1,0,1,0,1,0,1,0,1,2,1,4,1,0,2,4,1,0,2,4,1,0,2,4,1,0,2,4,1,0,2,4,2,1,4,2,1,4,1,0,2,4,1,0,1,4,2,1,2,1,0,1,2,4,1,0,2,4,2,1,0,1,2,1,2,1,0,1,4,1,0,2,4,2,0,1,0,1,0,1,2,4,1,0,2,4,2,1,0,1,4,1,0,2,4,2,0,1,2,4,1,0,2,4,1,0,1,0,4,1,0,2,4,0,1,0,1,0,1,0,4,1,0,2,4,0,1,4,1,0,2,4,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,0,4,1,0,2,4,1,0,1,0,4,1,0,2,4,1,0,1,0,1,4,1,0,2,4,1,2,1,0,1,4,1,0,2,4,2,1,0,1,2,4,1,0,2,4,2,1,0,1,2,4,1,0,2,4,1,2,0,1,0,1,0,1,2,1,2,1,0,2,4,1,0,2,4,0,1,0,1,2,1,0,1,0,2,4,1,0,2,4,2,1,0,1,0,1,4,1,0,2,4,2,1,0,1,0,2,4,2,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,4,1,0,2,4,2,1,0,1,0,2,0,1,4,1,0,2,4,1,0,1,0,1,2,0,1,4,1,0,2,4,2,1,0,1,0,1,4,1,0,2,4,2,1,0,2,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,4,1,0,2,4,1,0,1,0,1,4,1,0,2,4,0,1,0,1,0,1,0,1,4,1,0,2,4,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,2,4,1,0,2,4,2,1,0,1,0,1,0,1,2,4,1,0,2,4,2,1,0,1,0,1,0,1,2,4,1,0,2,4,2,1,0,1,0,1,0,1,4,1,0,2,4,2,4,1,0,1,0,1,0,1,0,1,0,1,2,1,4,2,4,1,0,2,4,2,1,0,1,0,1,0,1,0,1,0,1,2,1,4,2,4,1,0,2,4,2,1,2,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,2,4,1,0,2,4,1,2,1,0,1,0,1,0,1,0,1,0,1,0,1,2,1,4,1,0,2,4,2,1,2,1,0,1,0,1,0,1,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,2,1,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,2,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,2,0,1,0,1,0,4,1,0,2,4,0,1,0,1,0,2,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,0,2,0,1,4,1,0,2,4,0,1,0,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,1,0,1,4,1,0,2,4,1,0,2,0,1,0,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,0,1,2,4,1,0,2,4,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,0,4,1,0,2,4,1,0,2,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,4,1,0,2,4,1,0,1,0,1,2,4,1,0,2,4,1,0,1,0,1,2,4,1,0,2,4,2,1,0,1,0,1,2,4,1,0,2,4,2,1,0,1,0,1,2,4,1,0,2,4,2,0,1,0,1,4,1,0,2,4,2,0,1,0,1,0,4,1,0,2,4,1,0,1,0,1,0,1,4,1,0,2,4,0,1,0,1,4,2,1,0,1,2,1,2,1,0,1,2,1,2,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,2,0,1,2,0,1,0,2,1,0,1,2,0,1,0,2,0,1,0,1,0,1,2,0,1,0,1,0,1,0,2,0,1,0,1,0,1,0,2,0,1,0,1,0,2,1,0,1,0,1,2,0,1,0,2,0,2,1,0,1,2,0,2,1,0,1,0,1,2,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,2,0,2,1,0,1,0,1,0,1,0,1,0,2,1,0,1,2,0,1,0,1,2,1,0,1,0,1,0,1,0,2,1,0,2,0,1,0,1,0,2,0,1,0,1,0,2,0,1,0,2,0,1,0,1,0,2,1,0,1,2,0,1,0,1,0,1,0,1,0,2,0,1,0,2,0,1,0,2,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0}
|
||||||
|
|
||||||
|
local img_runs = {1480,1,151,1,87,1,1,150,1,1,86,1,2,148,1,2,87,2,148,2,88,2,148,2,88,2,148,2,88,2,148,2,88,2,70,1,2,9,1,2,63,2,88,2,69,1,2,3,5,1,1,1,1,1,1,1,61,2,88,2,68,1,1,3,1,2,1,3,2,3,2,61,2,88,2,68,1,6,1,4,1,5,1,1,60,2,88,2,67,1,1,17,2,60,2,88,2,67,1,19,1,1,59,2,88,2,67,1,19,1,1,59,2,88,2,67,4,1,11,1,1,1,3,59,2,88,2,67,21,1,59,2,88,2,67,21,1,59,2,88,2,66,1,21,2,58,2,88,2,66,1,21,1,1,58,2,88,2,66,4,17,2,1,58,2,88,2,65,2,5,1,15,2,58,2,88,2,63,1,1,2,22,4,55,2,88,2,57,2,2,34,2,2,49,2,88,2,55,1,2,39,3,1,47,2,88,2,55,5,1,3,2,2,1,25,1,1,1,1,1,1,1,47,2,88,2,57,1,2,1,29,1,4,1,1,1,1,49,2,88,2,59,1,2,8,15,9,2,52,2,88,2,62,2,1,1,1,24,1,1,1,54,2,88,2,66,1,22,1,58,2,88,2,66,1,21,1,59,2,88,2,66,2,20,1,59,2,88,2,65,3,20,2,58,2,88,2,63,2,2,1,20,1,1,2,56,2,88,2,61,2,4,1,20,1,2,2,55,2,88,2,59,1,1,6,1,19,1,4,2,54,2,88,2,58,2,7,2,17,1,1,6,2,52,3,87,2,56,1,2,9,1,26,2,51,3,87,2,55,1,1,40,1,50,2,88,2,54,2,41,1,50,2,88,2,53,2,42,2,49,2,88,2,52,2,44,2,48,2,88,2,51,2,46,2,47,2,88,2,50,2,16,1,31,1,47,2,88,2,50,3,1,14,1,29,1,1,2,46,2,88,2,50,18,1,29,1,2,1,46,2,88,2,50,4,14,1,33,1,45,2,88,2,53,1,3,11,2,15,1,13,1,2,46,2,88,2,56,1,1,11,1,15,1,10,2,1,49,2,88,2,55,2,3,10,2,12,2,8,8,46,2,88,2,50,1,1,4,4,1,9,2,11,2,8,2,4,2,1,2,1,1,42,2,88,2,48,2,3,8,1,9,2,9,3,7,2,8,1,1,2,1,1,40,2,88,2,45,3,2,1,1,1,1,8,1,7,1,1,3,6,4,6,1,8,1,1,1,1,4,2,38,2,88,2,45,1,2,2,22,4,4,4,6,1,10,1,1,2,1,2,1,2,37,2,88,2,42,1,1,1,4,1,2,19,1,1,4,1,5,21,1,2,6,35,2,88,2,42,2,1,1,1,1,15,2,8,3,4,3,6,1,17,1,1,2,1,1,1,34,2,88,2,41,3,1,1,15,2,9,3,5,2,8,1,21,1,1,34,2,88,2,41,1,1,1,16,2,11,2,5,2,9,2,18,2,1,34,2,88,2,41,1,2,1,14,2,13,1,5,1,12,1,17,1,2,34,2,88,2,41,1,16,1,17,1,2,1,14,2,17,1,1,33,2,88,2,41,1,2,1,12,1,17,1,3,2,15,1,14,1,1,1,1,33,2,88,2,41,15,1,22,1,17,1,1,11,1,3,1,33,2,88,2,41,1,14,2,40,1,15,1,33,2,88,2,41,1,15,2,35,1,3,1,10,1,4,1,33,2,88,2,41,1,3,1,12,2,36,2,11,1,4,1,33,2,88,2,40,1,1,18,1,35,1,12,1,4,1,1,32,2,88,2,40,2,4,1,14,1,33,1,12,1,6,1,32,2,88,2,40,1,6,1,14,1,31,1,13,1,6,1,32,2,88,2,39,2,22,2,28,1,21,1,1,31,2,88,2,39,2,24,1,26,1,22,1,1,31,2,88,2,39,2,25,1,24,1,23,1,1,31,2,88,2,39,1,27,1,22,2,23,1,1,31,2,88,2,39,1,49,2,24,3,30,2,88,2,39,1,48,1,27,1,1,30,2,88,2,39,1,47,2,27,1,1,30,2,88,2,37,1,1,47,2,28,1,1,30,2,88,2,37,1,1,46,1,30,2,1,29,2,88,2,37,1,47,1,30,2,30,2,88,2,37,1,1,2,43,1,33,30,3,87,2,37,1,45,1,31,1,1,2,29,3,87,2,37,45,1,35,1,29,1,1,88,2,1,35,1,1,80,2,1,26,1,3,86,1,1,2,1,21,1,4,4,2,1,3,80,30,1,2,125,2,80,2,156,2,79,2,1,156,2,1,77,4,156,1,3,76,3,1,140,1,15,1,2,2,74,2,1,1,1,5,3,129,1,18,1,82,1,7,1,129,1,18,1,82,1,9,1,123,3,20,1,1,80,2,11,1,1,119,1,22,1,1,1,2,76,4,1,154,2,2,63,1,14,3,1,126,1,27,2,65,1,17,1,17,2,132,4,66,1,17,4,113,39,66,2,16,31,191,1,1,1,15,1,153,2,15,3,48,2,16,2,152,1,16,1,1,1,48,2,16,2,152,1,1,2,2,1,10,1,1,1,48,1,13,6,153,1,3,13,1,1,48,1,15,2,1,1,153,3,64,1,16,2,154,1,1,83,1,154,1,17,1,66,1,154,1,17,1,66,1,155,1,82,1,156,1,82,1,156,1,1,80,1,1,157,2,78,2,158,2,78,2,158,1,80,1,158,1,79,2,158,1,79,1,159,1,79,1,160,1,77,2,160,1,77,1,162,1,74,1,1,1,162,1,75,1,239,1,165,1,72,1,166,1,240,1,69,1,412,1,63,1,175,1,63,2,238,1,175,1,63,1,239,1,807}
|
||||||
|
|
||||||
|
local val_i=0
|
||||||
|
local run=0
|
||||||
|
for y=0,136-1 do
|
||||||
|
for x=0,240-1 do
|
||||||
|
if run==0 then
|
||||||
|
val_i=val_i+1
|
||||||
|
run=img_runs[val_i]
|
||||||
|
end
|
||||||
|
run=run-1
|
||||||
|
pix(x,y,img_values[val_i])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
@@ -9,5 +9,19 @@ Screen.register({
|
|||||||
situations = {
|
situations = {
|
||||||
"drink_coffee",
|
"drink_coffee",
|
||||||
},
|
},
|
||||||
background = "office"
|
background = "office",
|
||||||
|
draw = function()
|
||||||
|
if Window.get_current_id() == "game" then
|
||||||
|
Sprite.draw_at("norman", 13 * 8, 9 * 8)
|
||||||
|
Sprite.draw_at("dev_buddy", 15 * 8, 9 * 8)
|
||||||
|
Sprite.draw_at("dev_project_manager", 6 * 8, 4 * 8)
|
||||||
|
Sprite.draw_at("dev_hr_girl", 12 * 8, 4 * 8)
|
||||||
|
Sprite.draw_at("dev_introvert", -4 + 5 * 8, 9 * 8)
|
||||||
|
Sprite.draw_at("dev_extrovert", 20 * 8, 4 * 8)
|
||||||
|
Sprite.draw_at("dev_girl", 23 * 8, 5 * 8)
|
||||||
|
Sprite.draw_at("dev_boy", 10 * 8, 11 * 8 + 4)
|
||||||
|
Sprite.draw_at("dev_guru", 22 * 8, 10 * 8 + 4)
|
||||||
|
Sprite.draw_at("dev_operator", 27 * 8, 10 * 8 + 4)
|
||||||
|
end
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -75,5 +75,14 @@ Screen.register({
|
|||||||
Print.text(decay_text, bar_x - decay_w - 4, bar_y, Config.colors.light_blue)
|
Print.text(decay_text, bar_x - decay_w - 4, bar_y, Config.colors.light_blue)
|
||||||
Print.text(mult_text, bar_x + bar_w + 4, bar_y, Config.colors.light_blue)
|
Print.text(mult_text, bar_x + bar_w + 4, bar_y, Config.colors.light_blue)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if Ascension.get_level() > 0 then
|
||||||
|
local asc_y = meter_start_y + #meter_list * 20
|
||||||
|
local asc_letter_y = asc_y + 10
|
||||||
|
local asc_spacing = 8
|
||||||
|
local asc_total_w = Ascension.get_level() * asc_spacing
|
||||||
|
local asc_x = math.floor((sw - asc_total_w) / 2)
|
||||||
|
Ascension.draw(asc_x, asc_letter_y, { spacing = asc_spacing })
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -5,5 +5,12 @@ Screen.register({
|
|||||||
"go_to_home",
|
"go_to_home",
|
||||||
"go_to_office",
|
"go_to_office",
|
||||||
},
|
},
|
||||||
background = "street"
|
background = "street",
|
||||||
|
draw = function()
|
||||||
|
if Window.get_current_id() == "game" then
|
||||||
|
Sprite.draw_at("norman", 7 * 8, 3 * 8)
|
||||||
|
Sprite.draw_at("pizza_vendor", 19 * 8, 1 * 8)
|
||||||
|
Sprite.draw_at("dev_guard", 22 * 8, 2 * 8)
|
||||||
|
end
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -6,5 +6,17 @@ Screen.register({
|
|||||||
"go_to_office",
|
"go_to_office",
|
||||||
"start_discussion",
|
"start_discussion",
|
||||||
},
|
},
|
||||||
background = "street"
|
background = "street",
|
||||||
|
draw = function()
|
||||||
|
if Window.get_current_id() == "game" then
|
||||||
|
Sprite.draw_at("norman", 7 * 8, 3 * 8)
|
||||||
|
Sprite.draw_at("sumphore", 9 * 8, 2 * 8)
|
||||||
|
Sprite.draw_at("pizza_vendor", 19 * 8, 1 * 8)
|
||||||
|
Sprite.draw_at("dev_guard", 22 * 8, 2 * 8)
|
||||||
|
Sprite.draw_at("matrix_trinity", 5 * 8, 11 * 8)
|
||||||
|
Sprite.draw_at("matrix_neo", 7 * 8, 11 * 8)
|
||||||
|
Sprite.draw_at("matrix_oraculum", 9 * 8, 12 * 8)
|
||||||
|
Sprite.draw_at("matrix_architect", 11 * 8, 11 * 8)
|
||||||
|
end
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|||||||
4
inc/sprite/sprite.dev_boy.lua
Normal file
4
inc/sprite/sprite.dev_boy.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_boy",
|
||||||
|
sprites = Sprite.generate_table(2, 3, 278, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_buddy.lua
Normal file
4
inc/sprite/sprite.dev_buddy.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_buddy",
|
||||||
|
sprites = Sprite.generate_table(2, 3, 286, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_extrovert.lua
Normal file
4
inc/sprite/sprite.dev_extrovert.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_extrovert",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 330, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_girl.lua
Normal file
4
inc/sprite/sprite.dev_girl.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_girl",
|
||||||
|
sprites = Sprite.generate_table(2, 3, 284, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_guard.lua
Normal file
4
inc/sprite/sprite.dev_guard.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_guard",
|
||||||
|
sprites = Sprite.generate_table(3, 4, 384, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_guru.lua
Normal file
4
inc/sprite/sprite.dev_guru.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_guru",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 264, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_hr_girl.lua
Normal file
4
inc/sprite/sprite.dev_hr_girl.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_hr_girl",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 260, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_introvert.lua
Normal file
4
inc/sprite/sprite.dev_introvert.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_introvert",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 332, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_operator.lua
Normal file
4
inc/sprite/sprite.dev_operator.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_operator",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 326, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.dev_project_manager.lua
Normal file
4
inc/sprite/sprite.dev_project_manager.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "dev_project_manager",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 328, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
@@ -50,6 +50,29 @@ function Sprite.register(sprite_data)
|
|||||||
_sprites[sprite_data.id] = sprite_data
|
_sprites[sprite_data.id] = sprite_data
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Generates a sprites table for a rectangular composite sprite.
|
||||||
|
--- @within Sprite
|
||||||
|
--- @param width number The number of sprites wide.<br/>
|
||||||
|
--- @param height number The number of sprites tall.<br/>
|
||||||
|
--- @param starting_s number The sprite index of the top-left tile.<br/>
|
||||||
|
--- @param x_base number The base x-offset for the leftmost column.<br/>
|
||||||
|
--- @param y_base number The base y-offset for the topmost row.<br/>
|
||||||
|
--- @param x_step number The x-offset increment per column.<br/>
|
||||||
|
--- @param y_step number The y-offset increment per row.<br/>
|
||||||
|
--- @return table The sprites table array.
|
||||||
|
function Sprite.generate_table(width, height, starting_s, x_base, y_base, x_step, y_step)
|
||||||
|
local sprites = {}
|
||||||
|
for row = 0, height - 1 do
|
||||||
|
for col = 0, width - 1 do
|
||||||
|
local s = starting_s + row * 16 + col
|
||||||
|
local x_offset = x_base + col * x_step
|
||||||
|
local y_offset = y_base + row * y_step
|
||||||
|
table.insert(sprites, { s = s, x_offset = x_offset, y_offset = y_offset })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return sprites
|
||||||
|
end
|
||||||
|
|
||||||
--- Schedules a sprite for drawing.
|
--- Schedules a sprite for drawing.
|
||||||
--- @within Sprite
|
--- @within Sprite
|
||||||
--- @param id string The unique identifier of the sprite.<br/>
|
--- @param id string The unique identifier of the sprite.<br/>
|
||||||
|
|||||||
4
inc/sprite/sprite.matrix_architect.lua
Normal file
4
inc/sprite/sprite.matrix_architect.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "matrix_architect",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 324, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.matrix_neo.lua
Normal file
4
inc/sprite/sprite.matrix_neo.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "matrix_neo",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 322, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.matrix_oraculum.lua
Normal file
4
inc/sprite/sprite.matrix_oraculum.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "matrix_oraculum",
|
||||||
|
sprites = Sprite.generate_table(2, 3, 282, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.matrix_trinity.lua
Normal file
4
inc/sprite/sprite.matrix_trinity.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "matrix_trinity",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 320, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.pizza_vendor.lua
Normal file
4
inc/sprite/sprite.pizza_vendor.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "pizza_vendor",
|
||||||
|
sprites = Sprite.generate_table(2, 2, 334, -1, -8, 8, 8)
|
||||||
|
})
|
||||||
4
inc/sprite/sprite.sumphore.lua
Normal file
4
inc/sprite/sprite.sumphore.lua
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Sprite.register({
|
||||||
|
id = "sumphore",
|
||||||
|
sprites = Sprite.generate_table(2, 4, 258, -4, -4, 8, 8)
|
||||||
|
})
|
||||||
@@ -26,8 +26,10 @@ function TIC()
|
|||||||
Timer.update()
|
Timer.update()
|
||||||
Trigger.update()
|
Trigger.update()
|
||||||
Glitch.draw()
|
Glitch.draw()
|
||||||
|
Ascension.update_fade()
|
||||||
if Context.game_in_progress then
|
if Context.game_in_progress then
|
||||||
Meter.draw()
|
Meter.draw()
|
||||||
Timer.draw()
|
Timer.draw()
|
||||||
end
|
end
|
||||||
|
Ascension.draw_flash()
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -81,6 +81,14 @@ function MenuWindow.continued()
|
|||||||
GameWindow.set_state("continued")
|
GameWindow.set_state("continued")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Opens the minigame ddr test menu.
|
||||||
|
--- @within MenuWindow
|
||||||
|
function MenuWindow.ddr_test()
|
||||||
|
AudioTestWindow.init()
|
||||||
|
GameWindow.set_state("minigame_ddr")
|
||||||
|
MinigameDDRWindow.start("menu", nil)
|
||||||
|
end
|
||||||
|
|
||||||
--- Refreshes menu items.
|
--- Refreshes menu items.
|
||||||
--- @within MenuWindow
|
--- @within MenuWindow
|
||||||
function MenuWindow.refresh_menu_items()
|
function MenuWindow.refresh_menu_items()
|
||||||
@@ -95,6 +103,7 @@ function MenuWindow.refresh_menu_items()
|
|||||||
table.insert(_menu_items, {label = "Configuration", decision = MenuWindow.configuration})
|
table.insert(_menu_items, {label = "Configuration", decision = MenuWindow.configuration})
|
||||||
table.insert(_menu_items, {label = "Audio Test", decision = MenuWindow.audio_test})
|
table.insert(_menu_items, {label = "Audio Test", decision = MenuWindow.audio_test})
|
||||||
table.insert(_menu_items, {label = "To Be Continued...", decision = MenuWindow.continued})
|
table.insert(_menu_items, {label = "To Be Continued...", decision = MenuWindow.continued})
|
||||||
|
table.insert(_menu_items, {label = "DDR Test", decision = MenuWindow.ddr_test})
|
||||||
table.insert(_menu_items, {label = "Exit", decision = MenuWindow.exit})
|
table.insert(_menu_items, {label = "Exit", decision = MenuWindow.exit})
|
||||||
|
|
||||||
Context.current_menu_item = 1
|
Context.current_menu_item = 1
|
||||||
|
|||||||
@@ -141,16 +141,16 @@ local function draw_arrow(x, y, direction, color)
|
|||||||
local half = size / 2
|
local half = size / 2
|
||||||
if direction == "left" then
|
if direction == "left" then
|
||||||
tri(x + half, y, x, y + half, x + half, y + size, color)
|
tri(x + half, y, x, y + half, x + half, y + size, color)
|
||||||
rect(x + half, y + half - 2, half, 4, color)
|
rectb(x + half, y + half - 2, half, 4, color)
|
||||||
elseif direction == "right" then
|
elseif direction == "right" then
|
||||||
tri(x + half, y, x + size, y + half, x + half, y + size, color)
|
tri(x + half, y, x + size, y + half, x + half, y + size, color)
|
||||||
rect(x, y + half - 2, half, 4, color)
|
rectb(x, y + half - 2, half, 4, color)
|
||||||
elseif direction == "up" then
|
elseif direction == "up" then
|
||||||
tri(x, y + half, x + half, y, x + size, y + half, color)
|
tri(x, y + half, x + half, y, x + size, y + half, color)
|
||||||
rect(x + half - 2, y + half, 4, half, color)
|
rectb(x + half - 2, y + half, 4, half, color)
|
||||||
elseif direction == "down" then
|
elseif direction == "down" then
|
||||||
tri(x, y + half, x + half, y + size, x + size, y + half, color)
|
tri(x, y + half, x + half, y + size, x + size, y + half, color)
|
||||||
rect(x + half - 2, y, 4, half, color)
|
rectb(x + half - 2, y, 4, half, color)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -16,13 +16,18 @@ He says nothing.
|
|||||||
|
|
||||||
local state = STATE_TEXT
|
local state = STATE_TEXT
|
||||||
local text_y = Config.screen.height
|
local text_y = Config.screen.height
|
||||||
local text_speed = 0.4
|
local text_speed = 0.2
|
||||||
local day_timer = 0
|
local day_timer = 0
|
||||||
local day_display_frames = 120
|
local day_display_frames = 120
|
||||||
|
local text_done = false
|
||||||
|
local text_done_timer = 0
|
||||||
|
local TEXT_DONE_HOLD_FRAMES = 120
|
||||||
local selected_choice = 1
|
local selected_choice = 1
|
||||||
local text = DEFAULT_TEXT
|
local text = DEFAULT_TEXT
|
||||||
local day_text_override = nil
|
local day_text_override = nil
|
||||||
local on_text_complete = nil
|
local on_text_complete = nil
|
||||||
|
local show_mysterious_screen = true
|
||||||
|
local trigger_flash_on_wake = false
|
||||||
|
|
||||||
local choices = {
|
local choices = {
|
||||||
{
|
{
|
||||||
@@ -47,16 +52,30 @@ end
|
|||||||
--- * text (string) Override for the scrolling text.<br/>
|
--- * text (string) Override for the scrolling text.<br/>
|
||||||
--- * day_text (string) Override for the centered day label.<br/>
|
--- * day_text (string) Override for the centered day label.<br/>
|
||||||
--- * on_text_complete (function) Callback fired once when the text phase ends.<br/>
|
--- * on_text_complete (function) Callback fired once when the text phase ends.<br/>
|
||||||
|
--- * skip_text (boolean) If true, skip the text phase and go straight to day display.<br/>
|
||||||
function MysteriousManWindow.start(options)
|
function MysteriousManWindow.start(options)
|
||||||
options = options or {}
|
options = options or {}
|
||||||
state = STATE_TEXT
|
|
||||||
text_y = Config.screen.height
|
|
||||||
day_timer = 0
|
day_timer = 0
|
||||||
|
text_done = false
|
||||||
|
text_done_timer = 0
|
||||||
selected_choice = 1
|
selected_choice = 1
|
||||||
text = options.text or DEFAULT_TEXT
|
text = options.text or DEFAULT_TEXT
|
||||||
|
local line_count = 1
|
||||||
|
for _ in string.gmatch(text, "\n") do line_count = line_count + 1 end
|
||||||
|
local text_block_h = line_count * 8
|
||||||
|
text_y = math.floor((Config.screen.height - text_block_h) / 2)
|
||||||
day_text_override = options.day_text
|
day_text_override = options.day_text
|
||||||
on_text_complete = options.on_text_complete
|
on_text_complete = options.on_text_complete
|
||||||
Meter.hide()
|
Meter.hide()
|
||||||
|
trigger_flash_on_wake = not options.skip_text
|
||||||
|
if options.skip_text then
|
||||||
|
show_mysterious_screen = false
|
||||||
|
state = STATE_DAY
|
||||||
|
day_timer = day_display_frames
|
||||||
|
else
|
||||||
|
show_mysterious_screen = true
|
||||||
|
state = STATE_TEXT
|
||||||
|
end
|
||||||
Window.set_current("mysterious_man")
|
Window.set_current("mysterious_man")
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -86,6 +105,10 @@ local function wake_up()
|
|||||||
Audio.music_play_wakingup()
|
Audio.music_play_wakingup()
|
||||||
Context.home_norman_visible = true
|
Context.home_norman_visible = true
|
||||||
Meter.show()
|
Meter.show()
|
||||||
|
if trigger_flash_on_wake then
|
||||||
|
trigger_flash_on_wake = false
|
||||||
|
Ascension.start_flash()
|
||||||
|
end
|
||||||
Window.set_current("game")
|
Window.set_current("game")
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
@@ -101,6 +124,7 @@ end
|
|||||||
--- @within MysteriousManWindow
|
--- @within MysteriousManWindow
|
||||||
function MysteriousManWindow.update()
|
function MysteriousManWindow.update()
|
||||||
if state == STATE_TEXT then
|
if state == STATE_TEXT then
|
||||||
|
if not text_done then
|
||||||
text_y = text_y - text_speed
|
text_y = text_y - text_speed
|
||||||
|
|
||||||
local lines = 1
|
local lines = 1
|
||||||
@@ -109,19 +133,26 @@ function MysteriousManWindow.update()
|
|||||||
end
|
end
|
||||||
|
|
||||||
if text_y < -lines * 8 then
|
if text_y < -lines * 8 then
|
||||||
|
text_done = true
|
||||||
|
text_done_timer = TEXT_DONE_HOLD_FRAMES
|
||||||
|
end
|
||||||
|
else
|
||||||
|
text_done_timer = text_done_timer - 1
|
||||||
|
if text_done_timer <= 0 then
|
||||||
go_to_day_state()
|
go_to_day_state()
|
||||||
end
|
end
|
||||||
|
|
||||||
if Input.select() then
|
|
||||||
go_to_day_state()
|
|
||||||
end
|
end
|
||||||
elseif state == STATE_DAY then
|
elseif state == STATE_DAY then
|
||||||
day_timer = day_timer - 1
|
day_timer = day_timer - 1
|
||||||
|
|
||||||
if day_timer <= 0 or Input.select() then
|
if day_timer <= 0 or Input.select() then
|
||||||
|
if trigger_flash_on_wake or Ascension.get_level() < 1 then
|
||||||
|
wake_up()
|
||||||
|
else
|
||||||
state = STATE_CHOICE
|
state = STATE_CHOICE
|
||||||
selected_choice = 1
|
selected_choice = 1
|
||||||
end
|
end
|
||||||
|
end
|
||||||
elseif state == STATE_CHOICE then
|
elseif state == STATE_CHOICE then
|
||||||
selected_choice = UI.update_menu(choices, selected_choice)
|
selected_choice = UI.update_menu(choices, selected_choice)
|
||||||
|
|
||||||
@@ -140,10 +171,17 @@ end
|
|||||||
--- @within MysteriousManWindow
|
--- @within MysteriousManWindow
|
||||||
function MysteriousManWindow.draw()
|
function MysteriousManWindow.draw()
|
||||||
rect(0, 0, Config.screen.width, Config.screen.height, Config.colors.black)
|
rect(0, 0, Config.screen.width, Config.screen.height, Config.colors.black)
|
||||||
|
if show_mysterious_screen then
|
||||||
|
Screen.draw_the_mysterious_screen()
|
||||||
|
end
|
||||||
|
|
||||||
if state == STATE_TEXT then
|
if state == STATE_TEXT then
|
||||||
local x = (Config.screen.width - 132) / 2
|
local cx = Config.screen.width / 2
|
||||||
Print.text(text, x, text_y, Config.colors.light_grey)
|
local line_y = text_y
|
||||||
|
for line in (text .. "\n"):gmatch("(.-)\n") do
|
||||||
|
Print.text_center(line, cx, line_y, Config.colors.light_grey)
|
||||||
|
line_y = line_y + 8
|
||||||
|
end
|
||||||
elseif state == STATE_DAY then
|
elseif state == STATE_DAY then
|
||||||
local day_text = day_text_override or ("Day " .. Context.day_count)
|
local day_text = day_text_override or ("Day " .. Context.day_count)
|
||||||
Print.text_center(
|
Print.text_center(
|
||||||
|
|||||||
130
tools/musicator/musicator.lua
Normal file
130
tools/musicator/musicator.lua
Normal file
@@ -0,0 +1,130 @@
|
|||||||
|
unpack = unpack or table.unpack
|
||||||
|
|
||||||
|
function build_markov_model(sequence, order)
|
||||||
|
local function make_key(tbl)
|
||||||
|
return table.concat(tbl, "|")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function unmake_key(k)
|
||||||
|
local result = {}
|
||||||
|
for t in string.gmatch(k, "[^|]+") do
|
||||||
|
result[#result + 1] = t
|
||||||
|
end
|
||||||
|
|
||||||
|
return result
|
||||||
|
end
|
||||||
|
|
||||||
|
local function add_key(str, value)
|
||||||
|
return str .. "|" .. value
|
||||||
|
end
|
||||||
|
|
||||||
|
local function split_last(full)
|
||||||
|
local i = full:match(".*()|")
|
||||||
|
return full:sub(1, i-1), full:sub(i+1)
|
||||||
|
end
|
||||||
|
|
||||||
|
local counts = {}
|
||||||
|
local totals = {}
|
||||||
|
|
||||||
|
-- count
|
||||||
|
for i = 1, #sequence - order do
|
||||||
|
local notes = make_key({unpack(sequence, i, i + order - 1)})
|
||||||
|
totals[notes] = (totals[notes] or 0) + 1
|
||||||
|
|
||||||
|
local notes_full = add_key(notes, sequence[i + order])
|
||||||
|
counts[notes_full] = (counts[notes_full] or 0) + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
-- build model
|
||||||
|
local model = {}
|
||||||
|
|
||||||
|
for notes_full,count in pairs(counts) do
|
||||||
|
local notes, _ = split_last(notes_full)
|
||||||
|
|
||||||
|
model[notes_full] = count[notes_full] / total[notes]
|
||||||
|
end
|
||||||
|
|
||||||
|
return {
|
||||||
|
order = order,
|
||||||
|
model = model,
|
||||||
|
counts = counts -- keep raw counts (useful!)
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
function generate_sequence(model_data, length)
|
||||||
|
local model = model_data.model
|
||||||
|
local order = model_data.order
|
||||||
|
|
||||||
|
-- helper: split key into parts
|
||||||
|
local function split(k)
|
||||||
|
local t = {}
|
||||||
|
for part in string.gmatch(k, "[^|]+") do
|
||||||
|
t[#t+1] = part
|
||||||
|
end
|
||||||
|
return t
|
||||||
|
end
|
||||||
|
|
||||||
|
-- pick random starting state
|
||||||
|
local start_key
|
||||||
|
for k,_ in pairs(model) do
|
||||||
|
start_key = k
|
||||||
|
break
|
||||||
|
end
|
||||||
|
|
||||||
|
-- (optional: better random start)
|
||||||
|
for k,_ in pairs(model) do
|
||||||
|
if math.random() < 0.1 then
|
||||||
|
start_key = k
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local parts = split(start_key)
|
||||||
|
|
||||||
|
-- initial sequence = first `order` items
|
||||||
|
local seq = {}
|
||||||
|
for i = 1, order do
|
||||||
|
seq[i] = parts[i]
|
||||||
|
end
|
||||||
|
|
||||||
|
-- generation loop
|
||||||
|
while #seq < length do
|
||||||
|
-- build current state key
|
||||||
|
local state = table.concat({unpack(seq, #seq - order + 1, #seq)}, "|")
|
||||||
|
|
||||||
|
-- collect matching transitions
|
||||||
|
local matches = {}
|
||||||
|
for full,prob in pairs(model) do
|
||||||
|
if full:sub(1, #state) == state and full:sub(#state+1, #state+1) == "|" then
|
||||||
|
matches[#matches+1] = {key=full, prob=prob}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if #matches == 0 then break end
|
||||||
|
|
||||||
|
-- weighted pick
|
||||||
|
local r = math.random()
|
||||||
|
local sum = 0
|
||||||
|
|
||||||
|
local chosen
|
||||||
|
for _,m in ipairs(matches) do
|
||||||
|
sum = sum + m.prob
|
||||||
|
if r <= sum then
|
||||||
|
chosen = m.key
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not chosen then
|
||||||
|
chosen = matches[#matches].key
|
||||||
|
end
|
||||||
|
|
||||||
|
-- extract next symbol (after last '|')
|
||||||
|
local next_symbol = chosen:match("|([^|]+)$")
|
||||||
|
|
||||||
|
seq[#seq+1] = next_symbol
|
||||||
|
end
|
||||||
|
|
||||||
|
return seq
|
||||||
|
end
|
||||||
|
|
||||||
|
-- todo: feed samples
|
||||||
1
tools/musicator/sample_1.lua
Normal file
1
tools/musicator/sample_1.lua
Normal file
@@ -0,0 +1 @@
|
|||||||
|
-- todo
|
||||||
Reference in New Issue
Block a user