Screen.register({ id = "home", name = "Home", decisions = { "go_to_toilet", "go_to_walking_to_office", "go_to_sleep", "go_to_end", }, init = function() Audio.music_play_room_work() end, background = "bedroom", draw = function() if Context.home_norman_visible and Window.get_current_id() == "game" then Sprite.draw_at("norman", 100, 80) end end })