--- @section TTGIntroWindow TTGIntroWindow.timer = 180 TTGIntroWindow.glitch_started = false TTGIntroWindow.text = [[ ###### ###### ###### ## ## # ## ## # #### ## ## # # ## ## ###### ]] --- Draws the TTG intro window. --- @within TTGIntroWindow function TTGIntroWindow.draw() if not TTGIntroWindow.glitch_started then Glitch.show() TTGIntroWindow.glitch_started = true end local lines = {} local max_len = 0 for line in TTGIntroWindow.text:gmatch("[^\r\n]+") do table.insert(lines, line) if #line > max_len then max_len = #line end end local char_w = 6 local char_h = 7 local y = (Config.screen.height - (#lines * char_h + 12)) / 2 local x_offset = (Config.screen.width - (max_len * char_w)) / 2 for i, line in ipairs(lines) do for j = 1, #line do local char = line:sub(j, j) if char == "#" then rect(x_offset + (j - 1) * char_w, y + (i - 1) * char_h, char_w - 1, char_h - 1, Config.colors.light_blue) end end end Print.text_center("Teletype Games", Config.screen.width / 2, y + #lines * char_h + 4, Config.colors.light_blue) end --- Updates the TTG intro window logic. --- @within TTGIntroWindow function TTGIntroWindow.update() if not TTGIntroWindow.glitch_started then Glitch.show() TTGIntroWindow.glitch_started = true end TTGIntroWindow.timer = TTGIntroWindow.timer - 1 if TTGIntroWindow.timer <= 0 or Input.select() or Input.menu_confirm() then Glitch.hide() Window.set_current("intro_brief") end end