--- @section TitleIntroWindow TitleIntroWindow.timer = 180 -- 3 seconds at 60fps TitleIntroWindow.text = [[ ## ### ### ### ### ### ### ### ## # # # # # # # # # # # # # # # # # # ### ### # # # # # ### # # # # # # # # # # # # # # # # ## ### # ### # # ### # ### ## # # # ### ### ## # # ## # # # # # # ## # # ## # # # #### # ## # # # # # # # # # # # ### # # # # # ### ### ### ### ### ### ### ### # # # # # # # # # # # ### # # # ### ### ### # # # # # # # # # # # # # # # # ### # # # # ### # ### # # ]] --- Draws the title intro window. --- @within TitleIntroWindow function TitleIntroWindow.draw() local lines = {} local max_len = 0 -- Get all lines and find max length for line in (TitleIntroWindow.text .. "\n"):gmatch("(.-)\n") do table.insert(lines, line) if #line > max_len then max_len = #line end end -- Clean up empty lines from the start/end if #lines > 0 and lines[1] == "" then table.remove(lines, 1) end if #lines > 0 and lines[#lines] == "" then table.remove(lines, #lines) end local char_w = 4 local char_h = 5 local line_gap = 0 local word_gap = 6 local total_h = 0 for _, line in ipairs(lines) do if line:find("#") then total_h = total_h + char_h + line_gap else total_h = total_h + word_gap end end total_h = total_h - line_gap local current_y = (Config.screen.height - total_h) / 2 local x_offset = (Config.screen.width - (max_len * char_w)) / 2 for _, line in ipairs(lines) do if line:find("#") then for j = 1, #line do local char = line:sub(j, j) if char == "#" then rect(x_offset + (j - 1) * char_w, current_y, char_w - 1, char_h - 1, Config.colors.light_blue) end end current_y = current_y + char_h + line_gap else current_y = current_y + word_gap end end end --- Updates the title intro window logic. --- @within TitleIntroWindow function TitleIntroWindow.update() TitleIntroWindow.timer = TitleIntroWindow.timer - 1 if TitleIntroWindow.timer <= 0 or Input.select() or Input.menu_confirm() then Window.set_current("intro_ttg") end end