local _screens = {} --- Registers a screen definition. -- @param screen_data table The screen data table. function Screen.register(screen_data) if _screens[screen_data.id] then trace("Warning: Overwriting screen with id: " .. screen_data.id) end if not screen_data.situations then screen_data.situations = {} end if not screen_data.init then screen_data.init = function() end end if not screen_data.update then screen_data.update = function() end end _screens[screen_data.id] = screen_data end --- Gets a screen by ID. -- @param screen_id string The ID of the screen. -- @return table The screen table or nil. function Screen.get_by_id(screen_id) return _screens[screen_id] end