Files
impostor/inc/decision/decision.do_work.lua
Tari Balázs 6a33be82e9
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ci/woodpecker/push/woodpecker Pipeline failed
- added music and sounds to things
- hooked up ddr logic into game logic
- TODO: "left_only" ddr needs tweak
2026-03-21 23:20:48 +01:00

35 lines
1.2 KiB
Lua

Decision.register({
id = "do_work",
label = "Do Work",
handle = function()
Meter.hide()
Util.go_to_screen_by_id("work")
local modes_for_ascension_levels = {}
modes_for_ascension_levels[0] = "normal"
modes_for_ascension_levels[1] = "only_special"
modes_for_ascension_levels[2] = "only_left"
modes_for_ascension_levels[3] = "only_nothing"
MinigameDDRWindow.start("game", "generated", {
on_win = function(game_context)
if (game_context.special_mode_condition and Context.ascension.level == 1) then
Context.should_ascend = true
elseif (game_context.special_mode_condition and Context.ascension.level == 2) then
Context.should_ascend = true
elseif (game_context.special_mode_condition and Context.ascension.level == 3) then
Context.should_ascend = true
elseif (game_context.special_mode_condition and Context.ascension.level == 4) then
Context.should_ascend = true
end
Meter.show()
Util.go_to_screen_by_id("office")
Window.set_current("game")
Context.have_done_work_today = true
end,
special_mode = modes_for_ascension_levels[Ascension.get_level()]
})
end,
})