reorder object declarations
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@@ -56,17 +56,20 @@ local GAME_STATE_INVENTORY_ACTION = 6
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-- Modules
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-- Modules
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-- State Modules (in GAME_STATE order)
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local SplashState = {}
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local SplashState = {}
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local IntroState = {}
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local IntroState = {}
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local MenuState = {}
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local MenuState = {}
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local GameState = {}
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local GameState = {}
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local DialogState = {} -- Used for GAME_STATE_DIALOG and GAME_STATE_INVENTORY_ACTION
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local InventoryState = {} -- Used for GAME_STATE_INVENTORY
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-- Other Modules
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local UI = {}
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local UI = {}
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local Input = {}
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local Input = {}
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local InventoryState = {}
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local NpcActions = {}
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local NpcActions = {}
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local ItemActions = {}
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local ItemActions = {}
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local MenuActions = {}
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local MenuActions = {}
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local DialogState = {}
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local Player = {}
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local Player = {}
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