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remove comments

This commit is contained in:
2025-12-11 18:03:09 +01:00
parent 3ead2b0ce0
commit 4d3349720c
20 changed files with 90 additions and 241 deletions

13
inc/entity.npc.lua Normal file
View File

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function NPC.talk_to()
local npc = Context.dialog.active_entity
if npc.dialog and npc.dialog.start then
PopupWindow.set_dialog_node("start")
else
-- if no dialog, go back
GameWindow.set_state(WINDOW_GAME)
end
end
function NPC.fight() end
function NPC.go_back()
GameWindow.set_state(WINDOW_GAME)
end