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Author SHA1 Message Date
85ce2e0238 branch into version
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ci/woodpecker/push/woodpecker Pipeline was successful
2026-01-29 20:16:38 +01:00
9460a2eb73 add name to header
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ci/woodpecker/push/woodpecker Pipeline was successful
2026-01-28 00:08:49 +01:00
ebf7799674 pipeline update
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ci/woodpecker/push/woodpecker Pipeline was successful
2026-01-27 15:16:06 +01:00
3 changed files with 103 additions and 36 deletions

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@@ -1,21 +1,20 @@
environment: &environment
GAME_NAME: mranderson
GAME_LANG: lua
steps:
- name: version
image: alpine
commands:
- 'apk add --no-cache make'
- 'make ci-version'
- name: build
image: git.teletype.hu/internal/tic80pro:latest
environment:
<<: *environment
XDG_RUNTIME_DIR: /tmp
commands:
- make build PROJECT=$GAME_NAME
- make export PROJECT=$GAME_NAME
- 'make ci-export'
- name: artifact
image: alpine
environment:
<<: *environment
DROPAREA_HOST: vps.teletype.hu
DROPAREA_PORT: 2223
DROPAREA_TARGET_PATH: /home/drop
@@ -23,17 +22,15 @@ steps:
DROPAREA_SSH_PASSWORD:
from_secret: droparea_ssh_password
commands:
- apk add --no-cache openssh-client sshpass
- mkdir -p /root/.ssh
- sshpass -p $DROPAREA_SSH_PASSWORD scp -o StrictHostKeyChecking=no -P $DROPAREA_PORT $GAME_NAME.$GAME_LANG $GAME_NAME.tic $GAME_NAME.html.zip $DROPAREA_USER@$DROPAREA_HOST:$DROPAREA_TARGET_PATH
- 'apk add --no-cache make openssh-client sshpass'
- 'make ci-upload'
- name: update
image: alpine
environment:
<<: *environment
UPDATE_SERVER: https://games.vps.teletype.hu
UPDATE_SECRET:
from_secret: update_secret_key
commands:
- apk add --no-cache curl
- curl "$UPDATE_SERVER/update?secret=$UPDATE_SECRET&name=$GAME_NAME&platform=tic80"
- 'apk add --no-cache make curl'
- 'make ci-update'

113
Makefile
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@@ -1,15 +1,8 @@
# -----------------------------------------
# Makefile TIC-80 project builder
# Usage:
# make PROJECT=mranderson
# make build PROJECT=mranderson
# make watch PROJECT=mranderson
# make export PROJECT=mranderson
# -----------------------------------------
ifndef PROJECT
$(error Specify the project name: make PROJECT=name)
endif
PROJECT = mranderson
ORDER = $(PROJECT).inc
OUTPUT = $(PROJECT).lua
@@ -17,30 +10,106 @@ OUTPUT_ZIP = $(PROJECT).html.zip
OUTPUT_TIC = $(PROJECT).tic
SRC_DIR = inc
SRC = $(shell sed 's|^|$(SRC_DIR)/|' $(ORDER))
SRC = $(shell sed 's|^|$(SRC_DIR)/|' $(ORDER))
ASSETS_LUA = inc/meta/meta.assets.lua
# CI/CD variables
VERSION_FILE = .version
GAME_LANG ?= lua
DROPAREA_HOST ?= vps.teletype.hu
DROPAREA_PORT ?= 2223
DROPAREA_TARGET_PATH ?= /home/drop
DROPAREA_USER ?= drop
UPDATE_SERVER ?= https://games.vps.teletype.hu
all: build
build: $(OUTPUT)
@echo "==> Build complete: $(OUTPUT)"
$(OUTPUT): $(SRC) $(ORDER)
@echo "==> Building $(OUTPUT)..."
@rm -f $(OUTPUT)
@while read f; do \
cat "$(SRC_DIR)/$$f" >> $(OUTPUT); \
echo "\n" >> $(OUTPUT); \
echo "" >> $(OUTPUT); \
done < $(ORDER)
@echo "==> Done."
export: $(OUTPUT)
@echo "==> TIC-80 export..."
tic80 --cli --skip --fs=. \
--cmd="load $(OUTPUT) & save $(PROJECT) & export html $(PROJECT).html & exit"
@echo "==> HTML ZIP: $(OUTPUT_ZIP)"
@echo "==> TIC: $(OUTPUT_TIC)"
export: build
@if [ -z "$(VERSION)" ]; then \
echo "ERROR: VERSION not set!"; \
exit 1; \
fi
@echo "==> Exporting HTML for version $(VERSION)"
@tic80 --cli --skip --fs=. \
--cmd="load $(OUTPUT) & save $(PROJECT)-$(VERSION) & export html $(PROJECT)-$(VERSION).html & exit"
@echo "==> Creating versioned files"
@if [ -f "$(PROJECT)-$(VERSION).tic" ]; then \
cp $(PROJECT)-$(VERSION).tic $(PROJECT).tic; \
fi
@if [ -f "$(PROJECT)-$(VERSION).html.zip" ]; then \
cp $(PROJECT)-$(VERSION).html.zip $(PROJECT).html.zip; \
fi
@echo "==> Generated files:"
@ls -lh $(PROJECT)-$(VERSION).* $(PROJECT).tic $(PROJECT).html.zip 2>/dev/null || true
watch:
@echo "==> Watching project: $(PROJECT)"
make build PROJECT=$(PROJECT)
fswatch -o $(SRC_DIR) $(ORDER) | while read; do make build PROJECT=$(PROJECT); done
make build
fswatch -o $(SRC_DIR) $(ORDER) assets | while read; do make build; done
import_assets:
@for t in $(ASSET_TYPES); do \
for f in $(ASSETS_DIR)/$$t/*.png; do \
[ -e "$$f" ] || continue; \
echo "==> Importing $$f as $$t..."; \
tic80 --cli --skip --fs=. --cmd="import $$t $$f & exit"; \
done; \
done
export_assets: build
@echo "==> Exporting TIC-80 asset sections"
@mkdir -p inc/meta
@sed -n '/^-- <PALETTE>/,/^-- <\/PALETTE>/p;\
/^-- <TILES>/,/^-- <\/TILES>/p;\
/^-- <SPRITES>/,/^-- <\/SPRITES>/p;\
/^-- <MAP>/,/^-- <\/MAP>/p;\
/^-- <SFX>/,/^-- <\/SFX>/p;\
/^-- <MUSIC>/,/^-- <\/MUSIC>/p' \
$(OUTPUT) > $(ASSETS_LUA)
clean:
@rm -f $(PROJECT)-*.tic $(PROJECT)-*.html.zip $(OUTPUT)
@echo "==> Cleaned build artifacts"
# CI/CD Targets
ci-version:
@VERSION=$$(sed -n "s/^-- version: //p" inc/meta/meta.header.lua | head -n 1 | tr -d "[:space:]"); \
BRANCH=$${CI_COMMIT_BRANCH:-$${WOODPECKER_BRANCH}}; \
if [ "$$BRANCH" != "main" ] && [ "$$BRANCH" != "master" ] && [ -n "$$BRANCH" ]; then \
VERSION=dev-$$VERSION-$$BRANCH; \
fi; \
echo "VERSION is: $$VERSION"; \
echo $$VERSION > $(VERSION_FILE)
ci-export:
@VERSION=$$(cat $(VERSION_FILE)); \
echo "==> Building and exporting version $$VERSION"; \
$(MAKE) export VERSION=$$VERSION
ci-upload:
@VERSION=$$(cat $(VERSION_FILE)); \
echo "==> Uploading artifacts for version $$VERSION"; \
ls -lh $(PROJECT)-$$VERSION.* $(PROJECT).tic $(PROJECT).html.zip 2>/dev/null || true; \
cp $(PROJECT).lua $(PROJECT)-$$VERSION.lua; \
FILE_LUA=$(PROJECT)-$$VERSION.lua; \
FILE_TIC=$(PROJECT)-$$VERSION.tic; \
FILE_HTML_ZIP=$(PROJECT)-$$VERSION.html.zip; \
SCP_TARGET="$(DROPAREA_USER)@$(DROPAREA_HOST):$(DROPAREA_TARGET_PATH)/"; \
sshpass -p "$(DROPAREA_SSH_PASSWORD)" scp -o StrictHostKeyChecking=no -P $(DROPAREA_PORT) $$FILE_LUA $$FILE_TIC $$FILE_HTML_ZIP $$SCP_TARGET
ci-update:
@VERSION=$$(cat $(VERSION_FILE)); \
echo "==> Triggering update for version $$VERSION"; \
curl "$(UPDATE_SERVER)/update?secret=$(UPDATE_SECRET)&name=$(PROJECT)&platform=tic80&version=$$VERSION"
.PHONY: all build export watch import_assets export_assets clean ci-version ci-export ci-upload ci-update

View File

@@ -1,4 +1,5 @@
-- title: Mr Anderson's Adventure
-- name: mranderson
-- author: Zsolt Tasnadi
-- desc: Life of a programmer in the Vector
-- site: https://games.teletype.hu