function UI.draw_top_bar(title) rect(0, 0, Config.screen.width, 10, Config.colors.dark_grey) print(title, 3, 2, Config.colors.green) end function UI.draw_dialog() PopupWindow.draw() end function UI.draw_menu(items, selected_item, x, y) for i, item in ipairs(items) do local current_y = y + (i-1)*10 if i == selected_item then print(">", x - 8, current_y, Config.colors.green) end print(item.label, x, current_y, Config.colors.green) end end function UI.update_menu(items, selected_item) if Input.up() then selected_item = selected_item - 1 if selected_item < 1 then selected_item = #items end elseif Input.down() then selected_item = selected_item + 1 if selected_item > #items then selected_item = 1 end end return selected_item end function UI.word_wrap(text, max_chars_per_line) if text == nil then return {""} end local lines = {} for input_line in (text .. "\n"):gmatch("(.-)\n") do local current_line = "" local words_in_line = 0 for word in input_line:gmatch("%S+") do words_in_line = words_in_line + 1 if #current_line == 0 then current_line = word elseif #current_line + #word + 1 <= max_chars_per_line then current_line = current_line .. " " .. word else table.insert(lines, current_line) current_line = word end end if words_in_line > 0 then table.insert(lines, current_line) else table.insert(lines, "") end end if #lines == 0 then return {""} end return lines end