-------------------------------------------------------------------------------- -- Splash Module -------------------------------------------------------------------------------- function SplashWindow.draw() print("Mr. Anderson's", 78, 60, Config.colors.green) print("Addventure", 90, 70, Config.colors.green) end function SplashWindow.update() Context.splash_timer = Context.splash_timer - 1 if Context.splash_timer <= 0 or Input.menu_confirm() then GameWindow.set_state(WINDOW_INTRO) end end