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example-makefile.make Normal file
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# -----------------------------------------
# Makefile Ebitengine project builder
# -----------------------------------------
PROJECT = ebitenginedemo
BIN_DIR = bin
DIST_DIR = dist
WASM_NAME = game.wasm
OUTPUT_BIN = $(BIN_DIR)/$(PROJECT)
OUTPUT_WASM = $(DIST_DIR)/$(WASM_NAME)
OUTPUT_JS = $(DIST_DIR)/wasm_exec.js
OUTPUT_ZIP = $(PROJECT)-$(VERSION).html.zip
VERSION_FILE = .version
all: build
build:
@mkdir -p $(BIN_DIR)
go build -o $(OUTPUT_BIN) .
wasm:
@mkdir -p $(DIST_DIR)
GOOS=js GOARCH=wasm go build -o $(OUTPUT_WASM) .
cp "$$(go env GOROOT)/lib/wasm/wasm_exec.js" $(OUTPUT_JS)
export: wasm
@if [ -z "$(VERSION)" ]; then \
echo "ERROR: VERSION not set!"; exit 1; \
fi
@echo "==> Packaging HTML/WASM for $(VERSION)"
cp web/index.html $(DIST_DIR)/index.html
zip -r $(OUTPUT_ZIP) -j $(DIST_DIR)/$(WASM_NAME) $(DIST_DIR)/wasm_exec.js $(DIST_DIR)/index.html
rm -f $(DIST_DIR)/$(WASM_NAME) $(DIST_DIR)/wasm_exec.js $(DIST_DIR)/index.html
watch:
fswatch -o . | while read; do make build; done
clean:
rm -rf $(BIN_DIR) $(DIST_DIR)
ci-version:
@VERSION=$$(git describe --tags --dirty --always); \
echo $$VERSION > $(VERSION_FILE)
ci-export:
@VERSION=$$(cat $(VERSION_FILE)); \
$(MAKE) export VERSION=$$VERSION
ci-upload:
@VERSION=$$(cat $(VERSION_FILE)); \
FILE=$(OUTPUT_ZIP); \
sshpass -p "$(DROPAREA_SSH_PASSWORD)" scp -o StrictHostKeyChecking=no -P $(DROPAREA_PORT) \
$$FILE $(DROPAREA_USER)@$(DROPAREA_HOST):$(DROPAREA_TARGET_PATH)/
ci-update:
@VERSION=$$(cat $(VERSION_FILE)); \
curl "$(UPDATE_SERVER)/update?secret=$(UPDATE_SECRET)&name=$(PROJECT)&platform=ebitengine&version=$$VERSION"
.PHONY: all build wasm export watch clean ci-version ci-export ci-upload ci-update