rename settings to config

This commit is contained in:
2023-07-07 18:10:15 +02:00
parent 1db9417dbb
commit 05ec82d8e8
7 changed files with 22 additions and 22 deletions

View File

@@ -9,7 +9,7 @@ import (
)
func (e *Engine) WatchKeyPress() {
values := reflect.ValueOf(e.Settings.KeyMap)
values := reflect.ValueOf(e.Config.KeyMap)
for i := 0; i < values.NumField(); i++ {
key := values.Field(i).Interface().(ebiten.Key)
@@ -25,33 +25,33 @@ func (e *Engine) ClearKeyPresed() {
}
func (e *Engine) UpPressed() bool {
return e.PressedKey == e.Settings.KeyMap.Up.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Up.(ebiten.Key)
}
func (e *Engine) DownPressed() bool {
return e.PressedKey == e.Settings.KeyMap.Down.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Down.(ebiten.Key)
}
func (e *Engine) RightPressed() bool {
return e.PressedKey == e.Settings.KeyMap.Right.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Right.(ebiten.Key)
}
func (e *Engine) LeftPressed() bool {
return e.PressedKey == e.Settings.KeyMap.Left.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Left.(ebiten.Key)
}
func (e *Engine) Action0Pressed() bool {
return e.PressedKey == e.Settings.KeyMap.Action0.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Action0.(ebiten.Key)
}
func (e *Engine) Action1Pressed() bool {
return e.PressedKey == e.Settings.KeyMap.Action1.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Action1.(ebiten.Key)
}
func (e *Engine) Action2Pressed() bool {
return e.PressedKey == e.Settings.KeyMap.Action2.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Action2.(ebiten.Key)
}
func (e *Engine) Action3Pressed() bool {
return e.PressedKey == e.Settings.KeyMap.Action3.(ebiten.Key)
return e.PressedKey == e.Config.KeyMap.Action3.(ebiten.Key)
}