playground header, font scaling

This commit is contained in:
2023-07-08 10:59:46 +02:00
parent 09959a8932
commit 3947c34b4c
9 changed files with 78 additions and 32 deletions

View File

@@ -16,11 +16,11 @@ func (e *Engine) PlaygroundUpdate() {
func (e *Engine) PlaygroundDraw(screen *ebiten.Image) {
e.PlaygroundBackgroundDraw(screen)
e.PlaygroundHeaderDraw(screen)
e.PlaygroundPlatformsDraw(screen)
e.PlaygroundItemsDraw(screen)
e.PlaygroundNPCsDraw(screen)
e.PlaygroundDefaultPlayerDraw(screen)
e.PlaygroundHeaderDraw(screen)
}
func (e *Engine) PlaygroundBackgroundDraw(screen *ebiten.Image) {
@@ -37,7 +37,5 @@ func (e *Engine) PlaygroundAssetDraw(screen *ebiten.Image, render konstructor.Re
geoM := ebiten.GeoM{}
geoM.Translate(float64(position.X), float64(position.Y))
geoM.Scale(float64(e.Config.Screen.Scale), float64(e.Config.Screen.Scale))
screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{
GeoM: geoM,
})
screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{GeoM: geoM})
}