move menu and playground to konstructor
This commit is contained in:
@@ -5,9 +5,4 @@ type Domain struct {
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}
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func (d Domain) Init() {
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menu_manager := MenuManager{}
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menu_manager.Init()
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// level_manager := LevelManager{}
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screen_manager := ScreenManager{}
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screen_manager.GetCurrent()
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}
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@@ -1,54 +1,61 @@
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package domain
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type MenuItem struct {
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ID string
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Label string
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Handler func()
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}
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import (
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"game/konstructor"
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"os"
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)
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type Menu struct {
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MenuItems []MenuItem
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}
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func (d Domain) GetMenuMap() konstructor.MenuMap {
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type MenuManager struct {
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MainMenu Menu
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GameMenu Menu
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}
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func createMenu(menuItems []MenuItem) Menu {
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menu := Menu{
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MenuItems: menuItems,
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}
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return menu
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}
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func (mm MenuManager) Init() {
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mo := MenuOperation{}
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mm.MainMenu = createMenu([]MenuItem{
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return map[string]konstructor.Menu{
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"MainMenu": {
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MenuItems: []konstructor.MenuItem{
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{
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ID: "new",
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Label: "New Game",
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Handler: mo.StartGame,
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Handler: d.StartGame,
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},
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{
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ID: "load",
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Label: "Load Game",
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Handler: mo.LoadtGame,
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Handler: d.LoadtGame,
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},
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})
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mm.GameMenu = createMenu([]MenuItem{
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{
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ID: "exit",
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Label: "Exit Game",
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Handler: d.ExitGame,
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},
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},
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},
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"GameMenu": {
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MenuItems: []konstructor.MenuItem{
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{
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ID: "save",
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Label: "Save Game",
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Handler: mo.SaveGame,
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Handler: d.SaveGame,
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},
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{
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ID: "close",
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Label: "Close Game",
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Handler: mo.CloseGame,
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Handler: d.CloseGame,
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},
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},
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},
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})
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}
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}
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func (d *Domain) CloseGame() {
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}
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func (d *Domain) LoadtGame() {
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}
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func (d *Domain) SaveGame() {
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}
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func (d *Domain) StartGame() {
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}
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func (d *Domain) ExitGame() {
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os.Exit(1)
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}
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@@ -1,16 +0,0 @@
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package domain
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type MenuOperation struct {
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}
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func (mo MenuOperation) CloseGame() {
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}
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func (mo MenuOperation) LoadtGame() {
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}
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func (mo MenuOperation) SaveGame() {
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}
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func (mo MenuOperation) StartGame() {
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}
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@@ -1,12 +1,11 @@
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package domain
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type Screen struct {
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}
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import "game/konstructor"
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type ScreenManager struct {
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type PlaygroundManager struct {
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Context Context
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}
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func (sm ScreenManager) GetCurrent() Screen {
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return Screen{}
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func (pm PlaygroundManager) GetCurrent() konstructor.Playground {
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return konstructor.Playground{}
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}
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@@ -10,6 +10,7 @@ type ContextInterface interface {
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}
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type DomainInterface interface {
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GetMenuMap() MenuMap
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Init()
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}
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18
konstructor/menu.go
Executable file
18
konstructor/menu.go
Executable file
@@ -0,0 +1,18 @@
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package konstructor
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type MenuMap map[string]Menu
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type MenuLayout struct {
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Background string
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}
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type MenuItem struct {
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ID string
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Label string
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Handler func()
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}
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type Menu struct {
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MenuLayout MenuLayout
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MenuItems []MenuItem
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}
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12
konstructor/playground.go
Executable file
12
konstructor/playground.go
Executable file
@@ -0,0 +1,12 @@
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package konstructor
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type PlaygroundObject struct {
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Image string
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PosX int
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PosY int
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}
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type Playground struct {
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Background string
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Objects []PlaygroundObject
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}
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