GetMenu, SetMenu
This commit is contained in:
@@ -7,9 +7,11 @@ import (
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type Domain struct {
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Context Context
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MenuMap konstructor.MenuMap
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}
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func (d *Domain) Init() {
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d.InitMenu()
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}
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func (d *Domain) GetDialog() konstructor.Dialog {
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@@ -2,9 +2,76 @@ package domain
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import (
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"fmt"
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"game/konstructor"
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"image/color"
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"os"
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)
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func (d *Domain) InitMenu() {
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d.MenuMap = konstructor.MenuMap{
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"MainMenu": {
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CurrentSelected: 0,
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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MenuItems: []konstructor.MenuItem{
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{
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ID: "start",
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Label: "Start Game",
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Handler: d.StartGame,
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},
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{
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ID: "load",
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Label: "Load Game",
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Handler: d.LoadtGame,
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},
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{
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ID: "exit",
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Label: "Exit Game",
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Handler: d.ExitGame,
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},
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},
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},
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"GameMenu": {
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CurrentSelected: 0,
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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MenuItems: []konstructor.MenuItem{
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{
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ID: "save",
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Label: "Save Game",
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Handler: d.SaveGame,
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},
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{
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ID: "close",
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Label: "Close Game",
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Handler: d.CloseGame,
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},
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},
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},
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}
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}
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func (d *Domain) GetMenu(name string) konstructor.Menu {
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value, _ := d.MenuMap[name]
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return value
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}
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func (d *Domain) SetMenu(name string, menu konstructor.Menu) {
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d.MenuMap[name] = menu
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}
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func (d *Domain) CloseGame() {
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fmt.Println("Close game")
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}
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@@ -11,7 +11,6 @@ type Engine struct {
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Controller *Controller
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Settings *Settings
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KContext *KContext
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MenuMap MenuMap
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}
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func (e *Engine) Layout(outsideWidth, outsideHeight int) (int, int) {
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@@ -11,6 +11,8 @@ type ContextInterface interface {
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type DomainInterface interface {
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Init()
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GetMenu(name string) Menu
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SetMenu(name string, menu Menu)
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GetDialog() Dialog
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}
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@@ -29,7 +31,6 @@ type Konstructor struct {
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Controller *Controller
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Settings *Settings
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KContext *KContext
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MenuMap MenuMap
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}
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func (k Konstructor) Init() {
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@@ -37,7 +38,6 @@ func (k Konstructor) Init() {
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ebiten.SetWindowSize(k.Settings.Screen.Width, k.Settings.Screen.Height)
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ebiten.SetWindowTitle(k.Settings.Name)
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if err := ebiten.RunGame(&Engine{
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MenuMap: k.MenuMap,
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KContext: k.KContext,
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Domain: k.Domain,
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Controller: k.Controller,
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@@ -35,7 +35,7 @@ func (menu *Menu) GetMenuItemColor(i int) color.Color {
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}
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func (e *Engine) MenuDraw(screen *ebiten.Image) {
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menu := e.MenuMap[e.KContext.Screen.Value]
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
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face := GetFontFace(menu.Layout.MenuItemFont)
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for i, menu_item := range menu.MenuItems {
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@@ -46,7 +46,7 @@ func (e *Engine) MenuDraw(screen *ebiten.Image) {
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}
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func (e *Engine) MenuUpdate() {
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menu := e.MenuMap[e.KContext.Screen.Value]
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
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if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
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menu.CurrentSelected--
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@@ -60,5 +60,5 @@ func (e *Engine) MenuUpdate() {
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menu.MenuItems[menu.CurrentSelected].Handler()
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}
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e.MenuMap[e.KContext.Screen.Value] = menu
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e.Domain.SetMenu(e.KContext.Screen.Value, menu)
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}
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71
main.go
71
main.go
@@ -3,81 +3,26 @@ package main
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import (
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"game/domain"
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"game/konstructor"
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"image/color"
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"github.com/hajimehoshi/ebiten"
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)
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func main() {
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d := domain.Domain{
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Context: domain.Context{
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Player: domain.Player{
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Name: "Player One",
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},
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User: domain.User{
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Name: "John Doe",
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},
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},
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}
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k := konstructor.Konstructor{
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KContext: &konstructor.KContext{
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Screen: konstructor.KContextScreen{
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Type: "dialog",
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Type: "menu",
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Value: "MainMenu",
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},
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},
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Domain: &d,
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MenuMap: konstructor.MenuMap{
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"MainMenu": {
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CurrentSelected: 0,
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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Domain: &domain.Domain{
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Context: domain.Context{
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Player: domain.Player{
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Name: "Player One",
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},
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MenuItems: []konstructor.MenuItem{
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{
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ID: "start",
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Label: "Start Game",
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Handler: d.StartGame,
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},
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{
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ID: "load",
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Label: "Load Game",
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Handler: d.LoadtGame,
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},
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{
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ID: "exit",
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Label: "Exit Game",
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Handler: d.ExitGame,
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},
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},
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},
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"GameMenu": {
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CurrentSelected: 0,
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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MenuItems: []konstructor.MenuItem{
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{
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ID: "save",
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Label: "Save Game",
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Handler: d.SaveGame,
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},
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{
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ID: "close",
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Label: "Close Game",
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Handler: d.CloseGame,
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},
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User: domain.User{
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Name: "John Doe",
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},
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},
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},
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