GetMenu, SetMenu
This commit is contained in:
@@ -7,9 +7,11 @@ import (
|
|||||||
|
|
||||||
type Domain struct {
|
type Domain struct {
|
||||||
Context Context
|
Context Context
|
||||||
|
MenuMap konstructor.MenuMap
|
||||||
}
|
}
|
||||||
|
|
||||||
func (d *Domain) Init() {
|
func (d *Domain) Init() {
|
||||||
|
d.InitMenu()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (d *Domain) GetDialog() konstructor.Dialog {
|
func (d *Domain) GetDialog() konstructor.Dialog {
|
||||||
|
|||||||
@@ -2,9 +2,76 @@ package domain
|
|||||||
|
|
||||||
import (
|
import (
|
||||||
"fmt"
|
"fmt"
|
||||||
|
"game/konstructor"
|
||||||
|
"image/color"
|
||||||
"os"
|
"os"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
func (d *Domain) InitMenu() {
|
||||||
|
d.MenuMap = konstructor.MenuMap{
|
||||||
|
"MainMenu": {
|
||||||
|
CurrentSelected: 0,
|
||||||
|
Layout: konstructor.MenuLayout{
|
||||||
|
MenuItemFont: konstructor.FontLayout{
|
||||||
|
DPI: 72,
|
||||||
|
Size: 24,
|
||||||
|
Color: color.White,
|
||||||
|
SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
MenuItems: []konstructor.MenuItem{
|
||||||
|
{
|
||||||
|
ID: "start",
|
||||||
|
Label: "Start Game",
|
||||||
|
Handler: d.StartGame,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ID: "load",
|
||||||
|
Label: "Load Game",
|
||||||
|
Handler: d.LoadtGame,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ID: "exit",
|
||||||
|
Label: "Exit Game",
|
||||||
|
Handler: d.ExitGame,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
"GameMenu": {
|
||||||
|
CurrentSelected: 0,
|
||||||
|
Layout: konstructor.MenuLayout{
|
||||||
|
MenuItemFont: konstructor.FontLayout{
|
||||||
|
DPI: 72,
|
||||||
|
Size: 24,
|
||||||
|
Color: color.White,
|
||||||
|
SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
MenuItems: []konstructor.MenuItem{
|
||||||
|
{
|
||||||
|
ID: "save",
|
||||||
|
Label: "Save Game",
|
||||||
|
Handler: d.SaveGame,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ID: "close",
|
||||||
|
Label: "Close Game",
|
||||||
|
Handler: d.CloseGame,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Domain) GetMenu(name string) konstructor.Menu {
|
||||||
|
value, _ := d.MenuMap[name]
|
||||||
|
return value
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Domain) SetMenu(name string, menu konstructor.Menu) {
|
||||||
|
d.MenuMap[name] = menu
|
||||||
|
}
|
||||||
|
|
||||||
func (d *Domain) CloseGame() {
|
func (d *Domain) CloseGame() {
|
||||||
fmt.Println("Close game")
|
fmt.Println("Close game")
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,6 @@ type Engine struct {
|
|||||||
Controller *Controller
|
Controller *Controller
|
||||||
Settings *Settings
|
Settings *Settings
|
||||||
KContext *KContext
|
KContext *KContext
|
||||||
MenuMap MenuMap
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (e *Engine) Layout(outsideWidth, outsideHeight int) (int, int) {
|
func (e *Engine) Layout(outsideWidth, outsideHeight int) (int, int) {
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ type ContextInterface interface {
|
|||||||
|
|
||||||
type DomainInterface interface {
|
type DomainInterface interface {
|
||||||
Init()
|
Init()
|
||||||
|
GetMenu(name string) Menu
|
||||||
|
SetMenu(name string, menu Menu)
|
||||||
GetDialog() Dialog
|
GetDialog() Dialog
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,7 +31,6 @@ type Konstructor struct {
|
|||||||
Controller *Controller
|
Controller *Controller
|
||||||
Settings *Settings
|
Settings *Settings
|
||||||
KContext *KContext
|
KContext *KContext
|
||||||
MenuMap MenuMap
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (k Konstructor) Init() {
|
func (k Konstructor) Init() {
|
||||||
@@ -37,7 +38,6 @@ func (k Konstructor) Init() {
|
|||||||
ebiten.SetWindowSize(k.Settings.Screen.Width, k.Settings.Screen.Height)
|
ebiten.SetWindowSize(k.Settings.Screen.Width, k.Settings.Screen.Height)
|
||||||
ebiten.SetWindowTitle(k.Settings.Name)
|
ebiten.SetWindowTitle(k.Settings.Name)
|
||||||
if err := ebiten.RunGame(&Engine{
|
if err := ebiten.RunGame(&Engine{
|
||||||
MenuMap: k.MenuMap,
|
|
||||||
KContext: k.KContext,
|
KContext: k.KContext,
|
||||||
Domain: k.Domain,
|
Domain: k.Domain,
|
||||||
Controller: k.Controller,
|
Controller: k.Controller,
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ func (menu *Menu) GetMenuItemColor(i int) color.Color {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (e *Engine) MenuDraw(screen *ebiten.Image) {
|
func (e *Engine) MenuDraw(screen *ebiten.Image) {
|
||||||
menu := e.MenuMap[e.KContext.Screen.Value]
|
menu := e.Domain.GetMenu(e.KContext.Screen.Value)
|
||||||
face := GetFontFace(menu.Layout.MenuItemFont)
|
face := GetFontFace(menu.Layout.MenuItemFont)
|
||||||
|
|
||||||
for i, menu_item := range menu.MenuItems {
|
for i, menu_item := range menu.MenuItems {
|
||||||
@@ -46,7 +46,7 @@ func (e *Engine) MenuDraw(screen *ebiten.Image) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (e *Engine) MenuUpdate() {
|
func (e *Engine) MenuUpdate() {
|
||||||
menu := e.MenuMap[e.KContext.Screen.Value]
|
menu := e.Domain.GetMenu(e.KContext.Screen.Value)
|
||||||
|
|
||||||
if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
|
if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
|
||||||
menu.CurrentSelected--
|
menu.CurrentSelected--
|
||||||
@@ -60,5 +60,5 @@ func (e *Engine) MenuUpdate() {
|
|||||||
menu.MenuItems[menu.CurrentSelected].Handler()
|
menu.MenuItems[menu.CurrentSelected].Handler()
|
||||||
}
|
}
|
||||||
|
|
||||||
e.MenuMap[e.KContext.Screen.Value] = menu
|
e.Domain.SetMenu(e.KContext.Screen.Value, menu)
|
||||||
}
|
}
|
||||||
|
|||||||
71
main.go
71
main.go
@@ -3,81 +3,26 @@ package main
|
|||||||
import (
|
import (
|
||||||
"game/domain"
|
"game/domain"
|
||||||
"game/konstructor"
|
"game/konstructor"
|
||||||
"image/color"
|
|
||||||
|
|
||||||
"github.com/hajimehoshi/ebiten"
|
"github.com/hajimehoshi/ebiten"
|
||||||
)
|
)
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
|
|
||||||
d := domain.Domain{
|
|
||||||
Context: domain.Context{
|
|
||||||
Player: domain.Player{
|
|
||||||
Name: "Player One",
|
|
||||||
},
|
|
||||||
User: domain.User{
|
|
||||||
Name: "John Doe",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
}
|
|
||||||
|
|
||||||
k := konstructor.Konstructor{
|
k := konstructor.Konstructor{
|
||||||
KContext: &konstructor.KContext{
|
KContext: &konstructor.KContext{
|
||||||
Screen: konstructor.KContextScreen{
|
Screen: konstructor.KContextScreen{
|
||||||
Type: "dialog",
|
Type: "menu",
|
||||||
|
Value: "MainMenu",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
Domain: &d,
|
Domain: &domain.Domain{
|
||||||
MenuMap: konstructor.MenuMap{
|
Context: domain.Context{
|
||||||
"MainMenu": {
|
Player: domain.Player{
|
||||||
CurrentSelected: 0,
|
Name: "Player One",
|
||||||
Layout: konstructor.MenuLayout{
|
|
||||||
MenuItemFont: konstructor.FontLayout{
|
|
||||||
DPI: 72,
|
|
||||||
Size: 24,
|
|
||||||
Color: color.White,
|
|
||||||
SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
MenuItems: []konstructor.MenuItem{
|
User: domain.User{
|
||||||
{
|
Name: "John Doe",
|
||||||
ID: "start",
|
|
||||||
Label: "Start Game",
|
|
||||||
Handler: d.StartGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
ID: "load",
|
|
||||||
Label: "Load Game",
|
|
||||||
Handler: d.LoadtGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
ID: "exit",
|
|
||||||
Label: "Exit Game",
|
|
||||||
Handler: d.ExitGame,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
"GameMenu": {
|
|
||||||
CurrentSelected: 0,
|
|
||||||
Layout: konstructor.MenuLayout{
|
|
||||||
MenuItemFont: konstructor.FontLayout{
|
|
||||||
DPI: 72,
|
|
||||||
Size: 24,
|
|
||||||
Color: color.White,
|
|
||||||
SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
MenuItems: []konstructor.MenuItem{
|
|
||||||
{
|
|
||||||
ID: "save",
|
|
||||||
Label: "Save Game",
|
|
||||||
Handler: d.SaveGame,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
ID: "close",
|
|
||||||
Label: "Close Game",
|
|
||||||
Handler: d.CloseGame,
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
|||||||
Reference in New Issue
Block a user