Files
gorpg/constructor/constructor.go

42 lines
705 B
Go
Executable File

package constructor
import (
"log"
"github.com/hajimehoshi/ebiten"
)
type ContextInterface interface {
}
type DomainInterface interface {
Init()
}
type ScreenSettings struct {
Width int
Height int
}
type GameSettings struct {
Name string
ScreenSettings ScreenSettings
}
type Constructor struct {
Context ContextInterface
Domain DomainInterface
Controller Controller
GameSettings GameSettings
}
func (c Constructor) Init() {
ebiten.SetWindowSize(c.GameSettings.ScreenSettings.Width, c.GameSettings.ScreenSettings.Height)
ebiten.SetWindowTitle(c.GameSettings.Name)
if err := ebiten.RunGame(&GameEngine{
Constructor: c,
}); err != nil {
log.Fatal(err)
}
}