Files
gorpg/konstructor/kcontext.go

16 lines
319 B
Go

package konstructor
type KContext struct {
ScreenType ScreenType
ActiveMenu MenuMapKey
ActiveDialog DialogMapKey
CurrentLevel int
CurrentPlayground int
Multiplayer bool
LiveCount int
}
func (c *KContext) ScreenTypeIs(name ScreenType) bool {
return c.ScreenType == name
}