Files
gorpg/konstructor/entity.kcontext.go

18 lines
335 B
Go

package konstructor
type KContext struct {
ScreenType ScreenType
ScreenValue string
CurrentLevel int
CurrentPlayground int
Players []Player
}
func (c *KContext) getPrimaryPlayer() Player {
return c.Players[0]
}
func (c *KContext) ScreenTypeIs(name ScreenType) bool {
return c.ScreenType == name
}