Files
gorpg/konstructor/entity.menu.go

30 lines
490 B
Go

package konstructor
import "image/color"
type MenuMap map[string]Menu
type MenuLayout struct {
MenuItemFont FontLayout
}
type MenuItem struct {
ID string
Label string
Handler func()
}
type Menu struct {
CurrentSelected int
Layout MenuLayout
MenuItems []MenuItem
}
func (menu *Menu) GetMenuItemColor(i int) color.Color {
if menu.CurrentSelected == i {
return menu.Layout.MenuItemFont.SelectedColor
} else {
return menu.Layout.MenuItemFont.Color
}
}