Files
gorpg/konstructor/entity/entity.menu.go
2023-07-04 22:58:23 +02:00

31 lines
506 B
Go

package entity
import "image/color"
type MenuMap map[string]Menu
type MenuLayout struct {
Background string
MenuItemFont FontLayout
}
type MenuItem struct {
ID string
Label string
Handler func()
}
type Menu struct {
CurrentSelected int
Layout MenuLayout
MenuItems []MenuItem
}
func (menu *Menu) GetMenuItemColor(i int) color.Color {
if menu.CurrentSelected == i {
return menu.Layout.MenuItemFont.SelectedColor
} else {
return menu.Layout.MenuItemFont.Color
}
}