46 lines
854 B
Go
46 lines
854 B
Go
package domain
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import "game/konstructor/entity"
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func (d *Domain) InitLevel() {
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d.Levels = []entity.Level{
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{
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ID: "level_1",
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Name: "Level I.",
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Playgrounds: []entity.Playground{
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{
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Render: entity.Render{
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Image: "assets/images/playgrounds/level_1_playground_1.png",
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},
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Objects: []entity.Object{
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{
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ID: "test_object",
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Position: entity.Position{
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X: 10,
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Y: 10,
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Z: 0,
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},
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Type: entity.ObjectType{
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ID: "test_object_type",
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Render: entity.Render{
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Image: "assets/images/objects/test_object.png",
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Width: 30,
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Height: 30,
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},
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},
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},
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},
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},
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},
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},
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}
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}
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func (d *Domain) GetLevels() []entity.Level {
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return d.Levels
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}
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func (d *Domain) GetLevel(index int) entity.Level {
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return d.Levels[index]
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}
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