Files
gorpg/konstructor/entity.domain.go

46 lines
933 B
Go

package konstructor
type DomainBaseFields struct {
MenuMap MenuMap
DialogMap DialogMap
Levels []Level
ObjectTypeMap ObjectTypeMap
ItemTypeMap ItemTypeMap
NPCTypeMap NPCTypeMap
}
type DomainInterface interface {
Init()
GetMenuMap() MenuMap
GetMenu(name MenuMapKey) Menu
SetMenu(name MenuMapKey, menu Menu)
GetDialogMap() DialogMap
GetDialog(name DialogMapKey) Dialog
SetDialog(name DialogMapKey, menu Dialog)
GetLevels() []Level
GetLevel(index int) Level
GetObjectTypeMap() ObjectTypeMap
GetObjectType(name ObjectTypeMapKey) ObjectType
GetItemTypeMap() ItemTypeMap
GetItemType(name ItemTypeMapKey) ItemType
GetNPCTypeMap() NPCTypeMap
GetNPCType(name NPCTypeMapKey) NPCType
AddToInventory(item *Item) bool
RemoveFromInventory(item *Item) bool
UseInventoryItem(item *Item) bool
Process(DomainProcessArgs)
}
type DomainProcessArgs struct {
Level *Level
KContext *KContext
}