color fix
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@@ -9,15 +9,15 @@ function Config.initial_data()
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height = 136
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},
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colors = {
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black = 2,
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light_grey = 13,
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dark_grey = 14,
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red = 0,
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light_blue = 7,
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blue = 9,
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white = 12,
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item = 12,
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meter_bg = 12
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black = 0,
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light_grey = 2,
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dark_grey = 1,
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red = 13,
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light_blue = 9,
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blue = 3,
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white = 4,
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item = 7,
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meter_bg = 1
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},
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timing = {
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splash_duration = 120
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@@ -19,12 +19,12 @@ function TIC()
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cls(Config.colors.black)
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local handler = Window.get_current_handler() -- Get handler from Window manager
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if handler then
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handler()
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handler()
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end
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Meter.update()
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Timer.update()
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if Context.game_in_progress then
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Meter.draw()
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Timer.draw()
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end
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Meter.draw()
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Timer.draw()
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end
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end
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