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impostor/inc/system/system.main.lua
2026-02-26 17:41:06 +01:00

30 lines
737 B
Lua

--- @section Main
local initialized_game = false
--- Initializes game state.
--- @within Main
--- @return boolean initialized_game True if game has been initialized, false otherwise.
local function init_game()
if initialized_game then return end
Context.reset()
Window.set_current("splash") -- Set initial window using new manager
MenuWindow.refresh_menu_items()
initialized_game = true
end
--- Main game loop (TIC-80 callback).
--- @within Main
function TIC()
init_game()
cls(Config.colors.black)
local handler = Window.get_current_handler() -- Get handler from Window manager
if handler then
handler()
end
Meter.update()
if Context.game_in_progress then
UI.draw_meters()
UI.draw_timer()
end
end